I finished my usual routine and walked down the road to the guild, but I felt something was wrong. I can't say where, but the atmosphere is different from usual.
The town is noisy, or rather, it seems to be buzzing.
You reach the guild and enter. The guild was different from the usual one.
All the counters, which are usually quite empty but always have one or two guild girls, were closed, and all the request boards had been removed.
All the request boards were removed. There was no one except for a man with a cane standing there.
The counter says, "An emergency has occurred. All adventurers who are able to fight should immediately assemble in front of the gate on the forest side. Something must have happened.
At any rate, you leave the guild and head for the forest gate. Unlike usual, there is no gatekeeper, but instead, Sally and the other guild receptionists are standing near the gate with weapons.
Around them are newcomers, I guess. The adventurers, who are not very big and do not have great weapons, are looking at the gate with nervous faces.
In front of the gate, slightly off to the side, there is a long, thin mat about 2.5 meters wide, with two men who look like wizards standing near it.
What's going on?
I asked Sally, who was standing nearby. Judging from the situation, it might have been a monster attack. It smells dangerous.
Maybe yesterday's green wolf pack was a sign of that.
"Yes, the adventurers who went to investigate yesterday's green wolf pack found a large number of them heading in the direction of this town. If it hadn't been for that incident, more damage would have been done. Thank you very much.
A blessing in disguise. Does this mean that the battle to defend Ein is about to begin?
So we're just supposed to defend the gate?
No. There are many large demons in the herd, such as the Gargon, that are capable of rushing forward, so even if we only guard the gates, the walls will be breached. The walls here are not as thick as in the Fortress City. So, leave the gates to the new adventurers, and go out to the front lines and kill as many monsters as you can. In order to protect the city, it is important to gain enough distance to retreat. Of course, you will be rewarded according to the number of monsters you defeat. The price will be a flat rate, three times the reward for a normal kill request, or double the market rate based on past extermination requests if there are no kill requests.
Okay, I guess I'll just have to fight my way to the front. But I'm not .......
I'm just a newcomer to the guild. Don't I have to stay in the back?
I'm sure you'll be happy to know that I'm not the only one who's had to deal with this. I can't let her play here just because she hasn't registered yet. I'm embarrassed to say that the guild in this town is not full of strong adventurers, and to put it bluntly, we are a weak branch, so we don't have enough strength for a raid of this magnitude. So please leave as soon as possible. Are you ready to go?
"Yes, I have a complete set in my item box, so I'm ready to go.
With that, I put together my sword, armor, and shield from the item box and grabbed my short staff.
It's not been long since I've been in this town, but I'm still attached to it. If I can prevent the city from being attacked, I'll do my best to help.
And I don't want to feel the same way I did after the car accident on Earth.
All right. You're the main class in this attack, so please make sure you don't get injured and leave the front line.
"Yes, I'm off.
Yes, I'll be there." He said and ran off. It's a very strict request not to get injured while stepping forward, but I suppose it's because they expect a lot from me. Well, we can expect to increase our level, so let's go deep into the forest, killing as many enemies as we can. If you're slightly injured, you can use healing magic to get by. On the contrary, defeating enemies will make you safer as your level increases. It's better to level up as much as you can before strange enemies appear. It would be nice if only green wolves appeared in the game. .......
Drink a potion to accelerate your magic recovery while running. This will increase the speed of your magic recovery, but it's best to save it while you can.
There is a lot of magic power, but it is not inexhaustible. At full power, you'll recover about 910 seconds plus recovery, or about 1.5 MP per second.
First of all, I found the first pack of five Green Wolves, so I changed my running direction and ran straight into them, cleaving them with my sword.
With one sword, the two on your right will have their upper bodies sliced open, and with the next sword, you'll slice through the green dog that was looking for an opportunity along with the one that jumped at you from the left.
With his next sword, he slices through a green dog that was watching for an opportunity along with one that jumped at him from the left. If you don't have time to collect the corpse of the remaining green dog, you'd better run forward.
I run further. Ahead of you are two pig-like creatures with fierce-looking faces. You cut through them as you pass each other and keep going. As I slice through the pigs, I think I see another adventurer diagonally to my right, but it doesn't matter. All I had to do was kill the ones I could find. No mercy. It's like a frifo in a FPS.
Now a pack of green dogs. For a moment I thought about casting a fire spell, but I'm afraid of wildfire. I don't want to waste time putting out fires, so I decide to use my rock spears. I fire seven spears toward the front of the pack, and use my shield and sword to deal with the incoming pack.
I'll use my sword to kill the ones that my right hand can reach, and use my rock spear to kill the green dogs that my sword can't reach due to time or location issues.
The sound of leveling up echoed.
The sound of leveling up echoes. It's not so much a background music as it is a sound.
This time, the herd wasn't as big as last time, and I killed it quickly. You can only level up once. I decided to keep going. In order to protect the city, you have to move forward. There are limits, of course, but basically all the monsters running toward us in the forest are enemies.
After a short run, there was a slightly larger reaction this time. When I looked, I saw a boar about 1.5 meters tall charging toward me. I wondered if it was a Gargon.
It was quite fast and huge, but it was a boar and probably not good at turning. In the first place, I can't imagine an animal of that size and speed being able to turn with such agility.
I don't have time to evaluate it. So, I generated seven rock spears at once, put in an additional 0.5 seconds of magic, and when the distance between me and the boar was about 5 meters, I released them and flew to the right as fast as I could.
It seems that Gargon is not good at turning. The boar passes by on my left. I wondered what I would do if I had successfully turned.
I guess demons are brainy. But STR is high. If you get run over, it's likely to be a disaster.
It also has a lot of HP and is tough. Seven spears of rock with more than twice the magic power of normal spears, and you still have almost two-thirds of your HP left.
I observed Gargon with the intention of hitting him with another spear of rock when he rushed at me again, but something was wrong.
He tried to turn toward me, but his legs got tangled and he fell down.
I thought he was playing dead or something, so I appraised him, but his HP had dropped to zero.
That's just as well, considering. If Gargon was hit by an attack that took almost 30% of his HP right away, he would have bled to death in no time.
In this world, unlike in games, it is not enough that your HP does not drop to zero. If you are injured, your HP will decrease.
Store the Gargon in the item box, then proceed further. It would be a shame to proceed without picking it up.
Gargon has a high rank and is one of the monsters most likely to destroy the wall. You should destroy it as much as you can.
Generate 9 rock spears, put 10 magic power into each spear, and let them float. If you hit Gargon in the head with one of these, he will probably die.
Kick the ground as hard as you can and leap to find your prey. It's easier to see from a height than from the tentacles.
I found my prey. Two Gargons are running on a course about 10 meters to my left.
I hit them with my rock spear ahead of them and the gargons died instantly.
The spear must have reached their brains. The sound of a "tetteret" echoed.
As far as I could see when I jumped, there were no more monsters the size of Gargon, but they all seemed to be running from a similar direction.
It might be even easier to find prey over there. I stowed the Gargon in the item box and started running in that direction.
Sure enough, the demons came at me from the other side.
I destroyed the green wolves and pigs with my sword and my newly created spear of rock, and gave Gargon a large spear of rock.
That's how I've been running, but I haven't found any demons in the last five minutes of running.
I was wondering if I'd gone too far, if I should go back.
Then I heard a disturbing sound: "Gyoaaaaaaaaaaaaa......
As I wonder if I've gone too far or if I should go back, I hear a disturbing sound, or rather, a roar.
Could it be that the demons that attacked the city were fleeing from him?
I think I'll run back, but I'd better report what kind of demon it is.
I jump up once to figure out the source of the roar. There's some kind of silvery mass reflecting the sun's rays, and it's moving toward me.
I jump up again and activate my appraisal.
Metal Lizard
RANK:B
HP 2798/2800
MP 0/0
STR:1237
INT:4
AGI:163
DEX:6
Skill: Metal Armor
You have a skill . You have a skill: Metal Armor. Your HP is low for your rank, but your armor (skill) probably prevents damage from getting through.
...... Ah, our eyes met.
I'm not sure what to do.
I'm not sure what to do. I'm not sure if I'll be able to get away with it.