Arpious of the Planes

Chapter 191: Descriptions of New Skills


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『Status』

[Name: Arpious]

[Race: Lamassu of Ancient Fires]

[Status: Lazy]

[Servants: 7]

[Subordinates: 7]

[Pets: 3]

[Level: 66/100]

[HP: 700/700  MP: 500/500  SP: 500/500]

[Strength: 200 (+5) (+25) (+25) (+25) (+215)]

[Defense: 200 (+5)]

[Magic: 200 (+25) (+25) (+25) (+115)]

[Speed: 200 (+5) (+25) (+25) (+25) (+115)]

[Luck: 5]

[Charisma: 50]

[Skills: [Forbidden Magic: ******] [Forbidden Magic: Zeus's Nimbus] [Virus] [Forbidden Magic: Medusa] [Inspect] [Gluttons Stomach] [Concentration] [Evolution Switch] [Gold Manipulation] [Assimilation] [Lavas Will] [Forbidden Magic: Hermes] [Blood Devouring Army Enhancement] [Tangible Bloodthirsty Aura] [Invisible Grand Flying Sense] [Ancient Reproduction Art] [Mystic Arm and Leg] [Summon: Phoenix] [Summon: Walking Jungle Hydra] [Night and Day Enhancement] [Summon: Overlord Deer] [Summon: Overlord Wolf] [Grand Mind Magic] [Forbidden Magic: Midas] [Summon: Golden Mountain Bear] [Grand Water Magic] [Weather Manipulation: Wind, Rain, Sun, and Snow] [True Queen Overlords Dominating Presence] [Forbidden Magic: Skadi] [Twilight Dragons Vampiric Breath] [Ancient Fire Magic: Amaterasu] [Ancient Fire Magic: Ichimei] [Divinity Domain (.05/100)] [Grand Healing Magic] [Ice Control] [Icicle Spear] [Thread Manipulation] [Contortion] [Godly Ally Enhancement] [Grand Assassins Perfect State] [Immovable Army's Frozen Armor] [Grand Jewel Manipulation] [Grand Jewelers Perfect State] [Godly Senses: 8] [Throne World: Purgatory] [Godly Immunity: 5] [Summon: Blood Slime Wings] [Apocalyptic Weapon Swing] [Heavenly War Flag of the True Hero] [Summon: Heavenly Royal Charred Unicorn] [Grand Weapon Enhancement: 5]

[Body Modification: [Great Wings of the Cursed and Blessed Lamassu] [Cursed and Blessed Tattoos] [Incinerating Tail of the Cursed and Blessed Lamassu] [Piranhas Spiny Fin Wings] [Bat Wings] [Aquatic Body] [Monster of Monsters Body] [Ice Dragon Wings] [Legendary Overlord Creature Bloodline] [Divine Mark] [Divinity Trait: Forbidden Magic] 

[Mastered Weapons: [Scythe] 

[Soul Equipment: [Fire of Deaths Sword: Raiu] [Fire of Deaths Armour: Araes Dress] [Anapofeyktos Thanatos]

[Equipment: [Queens Crown] [Green Ring of Twilight] [Purple Ring of Twilight] [Blue Ring of Twilight] 

[Titles: [Blessed by the ********* Spirit of *************] [Savage Assassin] [Heartless] [Blessed by a Star] [Chief of the Fire Harpies] [Blessed by the Overlord Spirit of Curses] [Blessed by the Phoenix Mountain Guardian] [Blessed by the Overlord Spirit of Blessings] [Strong Willed] [Catastrophic Level Monster (2814 / 20000)] [Blessed by the Moon] [Blessed by the Emperor Spirit of Gold] [Queen of Golden Mountain Bears] [Ruler of the Mountain of Twilight] [Blessed by the Emperor Spirit of Ice] [Blessed by the Emperor Spirit of Snow] [Blessed by Mother Nature] [Alchemist] [Saintess] [True Hero] [Grand Holy Healer] [Grand Bowswoman] [Hard Worker] [Commander] [Respectable Figure] [Grand Assassin] [Blessed by the Overlord Spirit of Light] [Grand Swordsman] [Grand Spearman] [Enchantress] [Jewelry Designer] [Jewelry Maker] [Pet] [One Who Lost Their Pride] [Naturally Talented] [Godly Spearman] [Detestable Figure] [Respectable Figure] [Godly Swordsman] 

"*sigh*... should I [Inspect] these skills… I really don't want to get out of this hammock… fuck it," 

Usually, I wanted to work my brain by using new skills without inspecting them, but since I was too lazy to get out of the hammock, I just set away that idea as I bathed in the sun. 

[Grand Assassins Perfect State]

[This skill is the third highest state of an assassin. The wind currents around you flow through you like you're a ghost. Any sound, whether external or internal, will be muffled, but that does mean you can't talk unless you turn off the skill. 

Your senses have been pushed to the max, but you take absolutely no recoil as you have full mastery over each sense. Your mastery with daggers is pushed to the fullest potential within your physical capabilities. But, if you already have partial or full mastery of a weapon, this feature does nothing. 

Finally, your proficiency over anything shadow-related has been pushed to its max, and you can enter into shadows as if they are water by just activating this skill. But the downside is that you can drown in the shadows, so staying in them for too long is not optimal.] 

Interesting… That's the longest explanation for a skill I've seen… or I just haven't checked my other skills as much… yeah, that's probably it. 

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[Grand Jewelers Perfect State] 

[This is the third-highest state of a jeweler. You can see gems or any precious materials through any material in your vision. You can turn this option off by focusing greatly for about 2 hours, calming your heart, and drowsing your eyes. 

Your abilities over creating jewelry have been a push to the max, but you take absolutely no recoil as you have full mastery over each sense. You can sharpen, blunt, or even destroy a gem or precious material made from metal within an instant, but it has to be within your sight.

Finally, your proficiency over anything gem-related has been pushed to its max, and you can enter any gem the size of your body as if it was water by just activating the skill. But the downside is that you can drown in the gem, so staying in them for too long is not optimal.] 

Another long explanation, but the skill does seem handy. It is unique, and I also don't have to use it only on making jewelry, but I can actually swim through big gems the size of my body or bigger.

[Immovable Army's Frozen Armor] 

[Anybody you deem a subordinate, servant, slave, pet, or soldier will be coated in the default massive heavy ice armor that is tougher than steel. Any extra pieces of protection added to the armor are pulled directly from the skill wielder's personality. 

If there are horns, then their personality is most likely demonic. If there is a halo made from ice, then their personality is most likely angelic.] 

Interesting, so that's why there were spikes and massive demonic horns… I was wondering why that happened as the skill name doesn't have anything demon or evil related. 

[Godly Ally Enhancement] 

[The bodies and minds of anybody you deem your ally has been pushed to the limit with absolutely no recoil after the skill is deactivated. But, while the skill is activated and if it is on for too long, the affected allies will start to feel side effects, with death being the worst side effect. 

The ally won't die from something like a brain exploding or blood vessels popping, but they'll most likely die from committing suicide due to the pain that ravages their brain, muscles, and tendons.] 

Well, isn't that interesting… But I wish the skill would say how long it would take for my allies to start feeling the side effects... 

[Godly Senses: 8] 

[Your 8 senses have been activated, allowing you to sense things normal beings wouldn't ever be able to grasp. When all the skills were merged with this skill, they all got a slight buff, making them close to a godly skill. 

Your basic 5 senses, sight, smell, touch, hearing, and taste, have been pushed to the max. This can be a good thing or a bad thing, as you can't deactivate one of the senses without deactivating all of them. 

Your sixth sense, otherwise known as instinct, allows your body to move independently without any direct influence from the brain. This pushes your reflexes to the limits, allowing you to instantly maneuver out of the way of an attack coming your way. You can also make quick decisions without thinking that might lead you to a good or great reaction. 

Your seventh sense slightly differs from sight as anything dark will immediately brighten up, allowing full sight. Also, even if you close your eyes, you can see in front of you, allowing blinks not to affect your performance as you moisten your eyes. 

Finally, your eighth sense slightly differs from sight as any twitch of the body that signals a lie will be easily detectable. You can even hear the slight twitch of a muscle, the slight movement of an eye, or a drop of sweat running down the back of the neck.] 

I see… this has many upsides and downsides, as if I want to use one of these, I have to activate all of them. I mean, most of them aren't that bad, but the one I'm worried about the most is my godly sense of smell as if I'm in a region similar to the [Blood Swamp] or on a battlefield, the smell of blood will clog my nose, eventually hindering me.

[Godly Immunity: 5] 

[Due to all immunities and resistances being fused, they have all slightly powered up into the godly range. Immunities have become stronger, and resistances have become immunities. 

You are immune to most types of poison, but it is deceptive as anything venom or acid-related is blocked by this immunity. 

You are immune to most types of disease, but anything related to your mana organ or soul can not be nullified as those are out of reach. Plus, this does not serve as a counteractive to any viruses. 

You are immune to most types of fire, but it is deceptive as anything related to lava or heat is blocked by this immunity.

You are mostly immune to the sub-category of fire, known as lightning. Any shock or jolt of lightning gets stopped upon hitting you, but even if it manages to get inside your body, you'll be fine as the inside of your body disperses it upon contact.

Finally, you are immune to most types of pain besides anything related to your soul as that is separate from your body.] 

"Just as I thought…." I mutter before moving onto the next skill. 

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