Brand New Life Online: Rise Of The Goddess Of Harvest

Chapter 291: Leveling Up Many Skills!


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With Huginn out of the way, let's quickly check Saphee and Terra for some more Lore while I quickly spend some Skill Points into leveling some Skills and getting a few new ones. I want to prepare myself for whatever comes next.

[Race]: [Abyssal Venomous Serpentes: Miðgarðsormr]

A Monstrous snake said to be able to go around the world, although this myth is highly exaggerated… It often emerges from a swarm of powerful Venomous Snakes as the Queen and is capable of producing abyssal venom that drains the life of foes and causes paralysis and intense bleeding.

Its fangs are near indestructible, and they can get through mostly anything. It can spit acidic venom to incapacitate a foe's eyes or even melt their skin. It is ferocious and take care of their dens. The strongest of them all are capable of creating small snakes familiars out of the venom they produce through Poison Magic, creating their own swarms.

Woah, Saphee is really becoming… something way different than her previous self, I think. Or maybe she's getting closer now? Also her Farming Tool Tail suddenly turned into a weapon tail? So she can shapeshift between sword, axe, and spear. Maybe she could eventually learn the weapon techniques and fight both with poison magic and weapon techniques.

And the description is… rather misleading. These names just came out of nowhere, but none really meant what they mean, so they feel like they're just there for fun. Maybe they could eventually evolve into beings fitting of such names? …Or maybe not, we'll see another day.

[Race]: [Mystic Giant Cave Mushroom: Meshgaia]

A gigantic cave Mushroom that has evolved after one thousand years of eating ores and crystals for nourishment. Meshgaia is said to be the deity of the Underground, Caverns, and Mushrooms, and this monster merely holds her name. Upon evolution, the monster becomes something of a Queen of Mushrooms, or a Matriarch, and is capable of giving birth to small clones of herself out of her own body.

Such clones can move independently, attack, and do other labors for the Meshgaia, who often spends her day sitting eating more ores and crystals. The Clones cannot level up and are usually born with very basic skills from their mother's previous evolutions. They're surprisingly delicious as long as their poison is purified.

S-So we can eat them! We can eat the mushrooms of Terra!

…As long as I purify them.

And how exactly can I do that?

No idea… Maybe I can just use alchemy? Or my own antidote sap.

Well, whatever's the case, we were already approaching the end of the tunnel leading us to the end of the Crystal Caves, and everything was awfully silent.

However, I could sense an ever-growing aura of miasma and darkness developing further and further within there… Whatever this Jeremias guy is doing, it is really bad. The entire forest where I've been having my adventures might be destroyed…

I have to prepare, and also get stronger with what I've got at hand. Even if the higher leveled skills will drain even more Satiation and MP, I don't really care, I have to level them up for this battle.

We already fought something at Level 55, if its even higher than that…

Ding!

[You exchanged 166 Skill Points!]

[The [Photosynthesis: Lv1] Skill has Leveled up to Level 10!]

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[The [Life Drain: Lv3] Skill has Leveled up to Level 10!]

[The [Daughter of Nature: Lv1] Skill has Leveled up to Level 10!]

[The [Spiritual Barrier: Lv5 (Evolved)] Skill has Leveled up to Level 15!]

[The [Plant Synthesis: Lv1] Skill has Leveled up to Level 10!]

[The [Robust Body: Lv1] Skill has Leveled up to Level 10!]

[The [Spirit Farming Tool Mastery: Lv5 (Evolved)] Skill has Leveled up to Level 15!]

[The [Terrain Manipulation: Lv5 (Evolved)] Skill has Leveled up to Level 15!]

[The [Soil Domain: Lv5 (Evolved)] Skill has Leveled up to Level 15!]

[Photosynthesis: Lv10 (Max Level)]

As a plant-type race, you're able to draw energy from sunlight and water and produce your own food, your satiation will automatically recover as you bathe in the sun, and all your Stats are increased temporarily while bathing in the sun by +50%, your recovery of HP and MP increases by +200% and the power of all your Skills and Magic is enhanced by +50% while photosynthesizing.

Your Power as a Dryad has given you the ability to bathe in the sun at any time even when the Sun itself is not in the sky and even when you don't receive direct sunlight. As long as there's a source of light strong enough, it will be taken as the Sunlight itself.

[Life Drain: Lv10 (Max Level)]

As a powerful Nature and Life-Attribute Spirit, you're able to manipulate the life of your enemies and drain it directly from their bodies. Any attack you deal will drain 50% of the damage dealt as HP, and 50% of the damage dealt as MP. All your attacks gain Drain Effects and you are able to combine this Skill with your [Great Spirit's Aura] to passively drain your foes HP and MP by 1% per minute.

[Daughter of Nature: Lv10 (Max Level)]

As a Dryad, a Forest Spirit, you are the daughter of nature itself, whenever you're close to a place with a high concentration of nature such as a forest, you receive a great enhancement to all your stats and magic capabilities.

While being close to a place with a high concentration of nature, your Stats increase by +50%, your HP and MP regeneration is enhanced by +100%, and any ally near you receives an enhancement of +50% to All Stats and HP and MP Regeneration per Skill Level. Additionally, there's a 50% chance for nature surrounding you to protect you from lethal blows.

Whenever you generate a Terrain Tile through special Skills, you're able to transform these Tiles at will into [Forest Tiles] which count as part of [Nature], which will activate this Skill's effect. However, only 50% of its total effects will be granted in such conditions.

All of these Skills have reached max level and have unlocked completely insane new effects!

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