Back in the game, every city has their own [danger level] settings which will be reduced every time a fixed amount of monster had successfully been subjugated. And at the same time, if the monster is being left alone for a long time then it will rise instead and there’s a risk of monsters come raiding to the town. Many in those cases, player will gather at the besieged town together to repel the monster invasion.
Because of that ‘game mechanic’, I just can’t help myself being worried about this [danger level] ever since I start become an adventurer so when I do quest unrelated to monster subjugation, I still try my best to thin out any monster that will definitely bring harm to mankind.
“HIAAA…… de arimasu!”
(Eros: that’s the dumbest yelling ever)
LOG
- 《Wendy》 used the skill [Mow Down]!
- Goblin Chief had suffered 56 damage!
“I-it is not dead yet de arimasu!...... KYAA!”
Wendy reacts to the goblin chief counter attack by receiving it with her round shield. Goblin chief who got its attack repelled got staggered for a moment and rendered defenseless.
“Move aside...... let this self finish the rest! [Fire, heed me!]”
- Goblin Chief had suffered 64 damage! Goblin Chief is defeated!
“Thank you de arimasu......”
“It still too soon to feel relieved......!”
LOG
- 《Monica》 used the skill [Scatter Shot]!
- Goblin had suffered 76 damage! Goblin is defeated!
- Goblin Chief had suffered 72 damage!
- Goblin Chief had suffered 70 damage!
(As expected Monica-neechan...... her AOE[Area of Effect] attack really is dependable......!)
Nameless-san need to wait a bit after chanting a magic before she can chants another one. Monica-neechan also need a bit of time to load her arrow for her next attack...... if that is the case, then.