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Name: Dagger
Rarity: Common
Description:
A very ordinary knife, be careful not to forget sharpening it.
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Name: Club
Rarity: Common
Description:
A club made of oak wood
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Name: Dagger
Rarity: Common
Description:
A very ordinary knife, be careful not to forget sharpening it.
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Name: Kunai
Rarity: Common
Description:
A knife that can be used for close combat and can be use as throwing weapon
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Name: Steel Spear
Rarity: Uncommon
Description:
A very ordinary knife, be careful not to forget sharpening it.
====================
[…]
I could only sigh as I lined up the five cards. 5 times, 50 goblin cards were consumed to only get four common and a single uncommon.
[if it takes me one and a half hour to kill 100 goblins then to get 50 cards would need around 24 hours and all I get from that is this?]
[Erm, Kazuhiko-sama, I don’t think you need to such detailed calculation…]
Akane was just trying to be helpful but I just ignored her. I am a management consultant. I always think about cost efficiency. Anyway, it seems that it is inefficient to collect cards for the sake of drawing in the Card Gacha, it’s just not worth it.
When I was about to close the window, I realized something….
[No, wait…]
There’s a possibility that if I proceed deeper into the dungeon, I would get a high ranked card. If the value of a goblin card is F compared to a dragon card which can possibly an S and they are not equal. There’s no way 10 F Rank Card would be equals to 10 S rank card, right?
I think that whoever design this system is a mobile gamer and surely, they designed it so that there must be some kind of a challenge to keep players hooked on it.
[since the goblin card is the lowest card, you need to 10 of it to draw one and the return is low…. Which make sense. No, if I was the designer, I would design it exactly this way]
====================
Name: Potion
You are reading story Dungeon Busters ~I’m Just a Middle-Aged Man, but I Will Save the World Because of a Dungeon That Appeared in My Garden at novel35.com
Rarity: Common
Description:
A common potion that is tasteless and odorless. Useful as cold remedy and light wound remedy
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Name: Magic Potion
Rarity: Common
Description:
A common potion that is tasteless and odorless. Restores a little bit of Mana
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Name: Magical Water Jug
Rarity: Uncommon
Description:
A jug that can store more than what it looks like however it would be heavier
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Name: Stylish ring
Rarity: Common
Description:
A handcrafted ring by a jeweler. It looks nice but has no effect
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Name: Antidote
Rarity: Common
Description:
A potion that can be used to treat snake bite venom or mushroom poison. Sometimes effective. Does not work to all poison
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Name: Time Freeze Barrier
Rarity: Uncommon
Description:
By sticking this in the eight corners and exits of a safety room, you can freeze time. It will only be released when someone comes in
====================
[So, I got 4 Cs and 2 UCs in my 6 draws I estimated that I got 80% C and 20% UC. In the next 11 draw that I would do, I’ll be using cards from the next layer and if the result would still be the same, then I can infer that this skill isn’t cost effective. But still, what is this last item?]
I asked Akane about the <Time Freeze Barrier> that appeared last on the item gacha and it seems that she has some idea about it.
[This is an item used by knights and armies when they are diving the dungeon. They use it to preserve their supplies like food and water by stopping time in the safety zone. To use it you need to stick the charms on the eight corner of the room then use the activation circle once you exit the room]
[That’s great! This is very useful, but why is it only UC?]
[Kazuhiko-sama, who do you think would use this?]
Aken’s answer make me think. Stopping time in the safety zone means that you have to monopolize the safety zone which is unlikely since usually there’s unspecified number of people who would enter the dungeon. Unless you can control and monopolize the dungeon then this item isn’t useful.
[There’s no use for this barrier unless for the army and knights who have the ability to monopolize it via an imperial order or a legal order from the government to conquer the dungeon]
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