It's not the morning when you sleep and wake up in another world I know.
It's daytime when you sleep and it's also daytime when you wake up.
And if you went to bed at night, then you woke up at night here in Anatalis, the continent of the demon king's army.
You will feel the carriage stop and open your eyelids as you emerge from your shallow slumber.
You can't hear the outside noise inside the soundproofed carriage, but it still tells you that your destination is bustling with activity and distribution.
'This is it?'
Before you can say your destination, the two people who were awake before you say good morning to you say good morning to you.
It's somewhat strange to say good morning at night, but when you come to this world, light or dark doesn't really matter.
If the time is in the morning, good morning is the correct answer.
Did you sleep well?
Yes.
I slept in an uncomfortable position, but I was able to sleep better than I expected and my body didn't have any pain in the joints.
I folded the blanket while chatting with Meit, wondering if my experience of camping in Isual had paid off.
Did you arrive?
Yes, we're at our destination. It's still outside the gate, but you can go as soon as the checkpoints are done.
"Checkpoint?
The land near the dungeon is under the direct control of the state, so it's easy to enter and exit the dungeon if you go through the formalities, but conversely, you have to go through the formalities.
I nodded my head at Myitt, who replied with a wry smile that it's kind of a bureaucratic job.
I guess that's what dungeon management is all about.
That's rather the main thing we do.
What do you mean?
Since you are talking about managing dungeons and obtaining materials, I thought that the hierarchy was well controlled, the paths were safe, and the desired materials could be obtained easily by fighting.
The military is not involved in the dungeons at all, as they only monitor the dungeons for monsters and prevent smuggling, etc.
What?
It's called management, but it's not controllable when the dungeon feature is not fully functional. We don't have a dungeon master to control it, and it's not controllable anymore.
"...... is it okay?
Isn't that like getting power from a nuclear power plant that can operate automatically?
I don't mean dangerous or anything, but if it gets out of control and the monsters are flooding the place, it could be a disaster.
Yes, we have some dungeons that are hundreds of years old and still working fine. After all, our ancestors created dungeons, so even if we can't control them, we have the know-how to use them safely.
Wouldn't it be safer to run it like a dairy farm then?
I think it would be more efficient and stable to run a ranch that raises monsters in demand, rather than breeding them in dangerous dungeons and going on dangerous paths to hunt them.
Jiro, do you think you can safely raise a black dragon on a ranch where it will eventually be eaten or used as material for armor? Sheep are raised to shear, but are raised to scale a black dragon spawned to fight a brave man?
I don't think so.
That's what I mean.
I didn't think it was possible to answer immediately, but if you ask me, Mr. Meitte was right.
It's easy to imagine the ranch burning to the ground in an instant.
In fact, even the incomprehensible fight to the death between the rancher and the black dragon is almost too much to imagine.
So this is where the evil of dungeons tailored for the heroes comes into play.
Are you saying that the dungeons are basically full of undomesticated monsters?
It does. They're doing some research, but it's not going well. We know why, don't we? Basically, monsters in dungeons are very sensitive to death. So if you're raising them for riding or transporting goods, they will be more docile to some extent, but if you're raising them for food or materials, they will be more docile.
"When they feel their lives are at stake, they lash out.
Yes, they were originally designed to fight off brave men. We seem to be sensitive to those emotions on a genetic level.
These monsters were originally intended to intercept the enemy.
They are useless if they are of a benign disposition.
They mean nothing if they are not fighting.
They are useless without the survival instinct and wildness.
There is no point in having the weak and the strong in the dungeon.
It would have been possible when there was a dungeon master, but there was no one who could do it.
Even if you try to replace him, the function to replace him has been corrupted, so he can't take over.
That's true.
From the brave man's point of view, the dungeon master is a middle boss, an enemy to be defeated.
Leaving him behind is impossible.
But we as a nation cannot abandon that material just because it's dangerous.
"The economics seem great,
And the material quality of the monsters is the fruit of the efforts of the Demon King's Army as a living organism.
Just as animals are covered in fur to adapt to their environment, or their skin becomes hardened and tougher, if the monster is tuned for a dungeon, it will show a corresponding change.
Claws are made harder and sharper to slice through enemies, eyes are made of magic-ready material to kill enemies from a distance, and bones are made as strong as iron to preserve life after an attack.
The strength of the monsters is the result of allowing a little damage to pass through to the heroes.
By-product of this is that our materials have become better.
The amount of money I've invested in it, combined with the years, has been staggering.
It will continue to produce that material, even though we've lost control of it.
No wonder it's considered to be a natural resource and thus profitable.
That's why it's common to have collectors called adventurers in spite of the demon king's army.
But aren't monsters created in laboratories? Maybe you can make a monster for animal husbandry and materials on your side?
It's not looking good for you either.
"I mean?
"We can make a monster for animal husbandry if we want to. We have the technology to do that. Tasty meat, glistening leather. It's possible to create them. But it's a different story when it comes to armor and magic mediums. What is the meaning of soft dragon scales? Can degraded fangs penetrate the armor?
"i.e., material that can be taken from weak individuals
Yes, you can basically only get the weaker materials. In exceptional cases, if you pay an exorbitant price, you can do it, but it is still inferior to the materials of the stronger ones. And above all, is it worth the profit?
It doesn't fit.
Yes, that's true. It's not only that, but also the weakest individuals tend to have lower magical aptitude, and those individuals are also less valuable as ornaments, so they won't be priced above a certain value.
It's good for mass production, but not for one-offs.
There's a demand for them too, and eventually there will be better monsters than the ones in dungeons.
They say technology is constantly evolving.
But the technology isn't there now, and it turns out that I can't get the marriage materials with ease.
I guess I need to pull myself together again and get on with it.
The formalities are done, both of you. Take a look outside, groom.
"Outside?
As we were chatting, Mr. Gray seemed to finish the formalities of entering, and after exchanging words with the gentleman, he asked me to look out.
I did so, and quietly pulled back the curtains to find the carriage on the main street, which is about two lanes in each direction.
The street is lined with various stores, and here and there you can see stalls.
All they sell is some kind of monster material.
But that in itself isn't a particularly unusual sight.
Maybe you'll have to look around later because of unavailability of materials: ......
What you see is what you get to see.
"Proceed to ...... Is that a dome?
It is not the side of the street that Mr. Gray wants you to see, but beyond.
Dimly but clearly, the light casts a precise picture of what lies beyond.
A hemispherical being covered by a white wall.
Visually, it's about the same size as or larger than Tokyo Dome.
Could it be...
That's the dungeon. That's the dungeon.
It's nostalgic. It seems to have been repaired, but it's still the same.
Even from a distance, the huge structure was also a dungeon.
And this flow of traffic is also heading to that building.
On the sidewalk you'll see a presence wearing equipment.
"Whoa, that's ......? You're going to the dungeon all of a sudden! Registration and lodging arrangements!
So when you think about it calmly, you realize that you have completely skipped all the steps.
Does that mean I can get into the dungeon right away, no matter how well equipped I am?
"Don't worry about the inn. I have a house right here. I'm going to stay there for a while.
Oh, that's great merchant.
That's great that you have a second home.
And you're certainly not trespassing?
"Getting into the dungeon is no problem. There's a military facility right outside the entrance. You can check in there and there should be no problem.
"So it's like an adventurers' guild?
"No. . It's a military installation. The Adventurers' Guild is in that building.
I don't know what's going on here, but if it's all right, that's fine.
The shield, sword and bow superimposed on the building, which is timed to look out of the carriage.
The people who come in and out of the building are dressed like adventurers.
But why are there two separate organizations, the Adventurers' Guild and the military establishment? If you divide it into two, it will be less efficient, and you'll have trouble.
I dare you to divide it up . Originally, the state ran the dungeon, but from the point of view of the people, especially the merchants, a dungeon is a money tree, and it is natural to be unhappy that the state is monopolizing the source of income. But that doesn't mean it's easy to get involved in a state-run industry. Only a few wealthy and wealthy merchants can get involved. The goods unloaded from the state and the dungeon goods they supply are of high value. The price of the resulting armor and ornaments is unaffordable. It's a frustrating experience for the average merchant.
Mr. Gray speaks indifferently.
You look at me, but you seem to be looking at something else.
The Adventurer's Guild is funded by those merchants. If their numbers grow in strength, the country will have no choice but to act. That is how they formed their pipeline to the country. The country was reluctant to be included in the industry, but negotiation was not the monopoly of politicians. If you can get the country's officials to the table, then it is the merchant's business to open your mouth. The merchants have put themselves in a situation where they have to admit it.
I'm convinced of the origins of the Adventurer's Guild as told by Mr. Gray, who seems to be the first merchant who never opens his mouth.
In short, the Adventurer's Guild is a gathering place for small and medium-sized merchants.
They wanted to compete with the big boys.
Well thought out.
You see, we now distinguish between military personnel as explorers and guild members as adventurers.
Hmm? The self-mocking tone of Mr. Gray's words and the distant gaze of Mr. Meitte.
The carriage finally arrived at the dungeon with an overt feeling of trouble.