God-level Game Designers Start From Scaring the Crying Anchor

Chapter 141: 141: too immature


Background
Font
Font size
22px
Width
100%
LINE-HEIGHT
180%
← Prev Chapter Next Chapter →

Genius to remember the address of this site in one second: []The fastest update! No ads! On the big screen of the auditorium, a well-known game character, after shouting out the second line, performed a gorgeous move, and the entire auditorium suddenly seemed to be watching fireworks, flashing with colorful lights.

This is a fighting game called "Fist and Foot", produced by Xinri Planning Game Company. The game has developed from the days of fighting to today, after a whole generation.

However, judging from the fact that the game can launch new works, there is still a certain market for the "Fist and Foot" series. Otherwise, the new day planning game company would not have produced so many generations. If they didn't make money, they would have cut them off.

The video was also mixed with a demo of the game. On the surface, Xun Ze smiled and looked very happy, but there was some contempt in his heart. He secretly thought that the company in this small country was too immature.

A whole generation! If the fighting game in his original world can be developed for so many generations, it will definitely be able to play some bright spots.

But this "Fist and Foot" has no innovative improvements except that the picture has become better, the characters have a few more characters that look quite astringent, and the moves have become more gorgeous.

There is no assistance system in the game, that is, during the battle, the pre-selected characters cannot be summoned to perform a specific move.

You must know that if the aid is used well, it can save lives at a critical moment, and if it is used to attack, it can also play some new combos, minimize the opponent's blood volume, and even take the opponent away directly.

When it comes to combos, the combos in "Fist and Foot" are not refreshing and coherent, and they lack a certain sense of attack.

The game also does not have an evasion system, which makes the battle situation too one-on-one. They are testing each other to see which side makes mistakes first. If they are caught, they will be taken away with a combination of moves.

It is no wonder that the game of "Fist and Foot" has not been watched by many people, and it is really lacking in viewing.

What makes Xun Ze speechless the most is that "Fist and Foot" has been developed for so many generations, and it doesn't even have an official plot.

I heard that the players of "Fist and Foot" have to draw fan comics and write fan novels by themselves. There is a saying in the circle that is even more widely circulated - garbage games also require me to produce my own food!

But because the fighting games of Water Blue Star are like this, everyone compares who has more characters and whose moves are gorgeous. As for the others, they don't care.

So no matter how unhappy the players are, they can only continue to play.

"Designer Xun, what do you think of this game?" Frix asked in a low voice.

"Very good. The characters have distinct characteristics, the hair color is obviously not enough, and the new skills are also very gorgeous. I believe it will bring freshness to the players. Coupled with the accumulation of fans of "Fist and Foot" over the years, the game should be sold after it is released. Not bad." Xun Ze said with a smile.

Flicks could hear that there was something in Xun Ze’s words, the characters were distinct and the moves were gorgeous, all of which seemed to be compliments, but when used in a fighting game, they couldn’t be praised.

If you really want to like it, shouldn't you say that the game is full of blows, and the combos are refreshing? But Xun Ze didn't mention a word in this regard, doesn't it mean that in Xun Ze's mind, this game is a bit useless?

But if this is the case, Fricks agrees very much. In his opinion, "Fist and Foot" is a bit too expensive, and it has been produced for so many generations.

It's just because most fighting games now look like this, so everyone is used to it.

Because there is basically nothing new in "Fist and Foot", after the video ended, the game's designer came on stage and talked a lot. It sounded like he said something, but in fact he didn't say anything. It was all nonsense.

Xun Ze resisted the urge to yawn, and secretly said in his heart: "There is no content to say, why there is no progress bar here for me to delay!"

You are reading story God-level Game Designers Start From Scaring the Crying Anchor at novel35.com

Fortunately, even with the game video and the nonsense of the game designer, the whole process only lasted about half an hour. After the other party bowed and left, the big screen seemed to be eager to play the video of the second game.

The game is called "New Phantom Turtles". It is an old cartoon of the Free Eagle Federation. It was later adapted into animations, movies, games, etc. It is a childhood memory of many players.

The game is still a horizontal version of the game, although it is still a pixel style, but the details are more delicate and clear.

The sense of attack also looks good, punching to the flesh, and speaking of low emotional intelligence, the sense of attack in this game is much better than "Fist and Foot".

Among the optional characters in "New Phantom Turtle", there are more female reporters in the original work, which surprised many people present.

The game can support up to four people online, from the level to b to the plot are redesigned, it can be seen that the designer put a lot of thought into it.

In Xun Ze's view, although this is a pixel-style game, it is a fine game.

It can evoke the childhood memories of players. I believe that there will be no worries about sales after the release, but it is still slightly lacking in innovation.

Although it can be seen that the designer has added some modern technologies to the game, the core gameplay is still the same. If there is no old feeling blessing, if you replace it with another story background that no one has heard of, all aspects will be greatly reduced.

"Designer Xun, what do you think of this game?" Frix asked in a low voice again.

"Very good. It brought back memories of my childhood. If the game is released and supports Shendingwen, I will buy a copy and play it." Xun Ze said the truth.

"I'm also very optimistic about this game." In Flix's opinion, for a nostalgic game, as long as you don't pull your hips, players will definitely pay for it.

The third game on stage is a taxi simulator. The picture looks pretty good. Although it is a bit cartoonish, it can at least make players feel pleasing to the eye.

The gameplay of the game is that the player drives a taxi to pick up the passengers, and then sends the passengers to the designated target location. In the process, some side missions will be randomly triggered.

After earning money~www.novel35.com~, players can modify their taxis, such as changing the color of the car, adding all kinds of fancy lights on it, and making their taxis the most beautiful in the city. Pretty cub.

And when the player's passenger evaluation reaches a certain value, new areas, new guests, etc. can be unlocked.

Xun Ze doesn't like this kind of game, he thinks it's boring to kill time, but it's easy to feel boring.

But I have to admit that there are still many players who like similar simulator games.

"Designer Xun, do you like this game?" Frakes asked.

"Well... games are good games, but they're not my thing." Xun Ze replied.

"Fellow people! I can't play this game. I don't like driving, or I wouldn't hire so many drivers, lest I go out one day without a car."

Xun Ze glanced at Fricks, he always thought that the other party was in Versailles, but there was no evidence.

And when the fourth game on stage began to play the video, Xun Ze couldn't help but be a little surprised.

You can find story with these keywords: God-level Game Designers Start From Scaring the Crying Anchor, Read God-level Game Designers Start From Scaring the Crying Anchor, God-level Game Designers Start From Scaring the Crying Anchor novel, God-level Game Designers Start From Scaring the Crying Anchor book, God-level Game Designers Start From Scaring the Crying Anchor story, God-level Game Designers Start From Scaring the Crying Anchor full, God-level Game Designers Start From Scaring the Crying Anchor Latest Chapter


If you find any errors ( broken links, non-standard content, etc.. ), Please let us know < report chapter > so we can fix it as soon as possible.
Back To Top