God-level Game Designers Start From Scaring the Crying Anchor

Chapter 158: 158: shocked everyone


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After nearly drowning, Laura walked through the passage and came to a spacious space. At the end of her vision, there was a pavilion-like building. The sun was shining on the pavilion, making the pavilion reflect golden light, as if the whole The pavilions are generally made of gold.

If you want to reach the pavilion, you still need to use water to solve the puzzle. The raccoon-headed man has already figured out how to play. He is not in a hurry to go to the pavilion, but searches this area.

Whether it's documents, collectibles, or ancient currency, he doesn't intend to let go.

During this period, the raccoon-headed people also found a map to show everything in this area, and it is even more unlikely that the raccoon-headed people will miss something.

"As expected of a raccoon-headed man! Wherever he goes, no grass grows."

"It's more than an inch of grass, it's three feet high, I wish I could tear down all the floor tiles for you."

In the process of searching, the raccoon-headed man is not all smooth sailing, and he will still encounter traps such as traps and spears, but there is bullet time, and the raccoon-headed man himself is not slow to respond, so that he can save himself from danger every time.

"This game has a good mechanism! Let a handicapped party like me be able to play it."

"The game prompt says it's called bullet time, and the name sounds pretty cool!"

"It's the first time I've seen the time in the game slow down briefly!"

"Time Pause I've seen a lot."

"Before, make a friend?"

"Gou Thief finally did something, this bullet time is very friendly to me, I decided to buy a game too!"

"If only he wouldn't let my Laura wife be so miserable all the time."

After solving the puzzles layer by layer, Laura finally came to the pavilion, where there was a coffin with not only delicate reliefs, but also many unknown symbols and patterns.

The coffin seemed to contain the prophet's body, but when Laura pushed open the lid of the coffin, she was shocked to find that it was empty.

In such an instant, Laura was a little bit broken. After all, she worked hard for so long and experienced so many dangers, but in the end, it was a vain, no one would be able to stand it.

Just as Laura kept thinking about what went wrong, the screen changed again, and the game played the CG animation again.

A loud noise came, and a group of people dressed as mercenaries descended from the ropes above to around the pavilion, but they didn't see Laura for the first time, giving Laura enough time to hide in the coffin and cover the coffin. to reset.

After landing, the commander of the team asked his men to quickly arrange explosives, as if to completely destroy the tomb.

With two subordinates, the commander came to the coffin. After gently touching the coffin, the commander asked the two subordinates to open the coffin.

At this time, Laura "raised the coffin" and confronted each other with a pistol.

"Who are you?" Laura asked.

The commander's face was calm, and after letting the people under his command not rush to shoot, he approached Laura and said confidently, "You are very smart. I guess you already knew that."

"Holy Trinity," Laura said.

"Where are the cultural relics?" This time it was the commander's turn to ask.

"I don't know what you're talking about."

"Stop playing tricks with me! It's you who led us here."

After a moment of silence, Laura removed the pistol and said, "This was empty when I arrived. There were no remains, and I didn't see any artifacts around here."

The commander glanced at the coffin and turned around as if thinking about something. When he turned around to face Laura again, he drew a dagger, and the other mercenaries also raised their guns at Laura.

Fortunately, Laura knew from the beginning that these people had bad intentions and would not let her go easily because of her words, so when the commander approached just now, she stole the detonator hanging from the commander's waist.

Not talking nonsense to the other party at all, Laura detonated the explosive directly. The commander was shocked and angry, but he could only turn around and run away, or he would be buried alive.

You are reading story God-level Game Designers Start From Scaring the Crying Anchor at novel35.com

boom--

The explosives exploded continuously, and the entire ancient tomb began to collapse under the power of the explosives. Many mercenaries were unable to dodge and were directly killed by falling stones or fell to their deaths.

After the CG animation is over, the operation of the raccoon man is required. After shooting the two mercenaries, Laura starts to run away, rushing to a safe place before the tomb completely collapses.

Although you will encounter other mercenaries along the way, you don't need Laura to take action, and the tomb will give them to the shark.

Of course, if Laura didn't run in time or made a mistake, she would also be sharked by the ancient tomb.

After another frantic run, Laura finally escaped to a safer place, hiding behind a larger stone pillar.

The pouring water was like two roaring white giant pythons, whizzing past both sides of the stone pillar, almost rushing Laura down.

Fortunately, the water soon ran out, and when the exhausted Laura sat down slowly against the stone pillar, the camera also landed on a strange symbol under her feet.

As for the raccoon man outside the game, his movements are similar to Laura's, and he almost slides down the chair directly onto the chair.

"Exciting! This is parkour!"

"Other people's parkour takes physical strength, this game's parkour Fei Yangshou."

"Who did the ancient tomb provoke? It was bombed and collapsed shortly after it appeared."

"I was still thinking, why didn't Gou Thief put the game background in the Kingdom of God? We also have a lot of ancient tombs! Now it seems that it is good to put it abroad."

"Hahaha! Grab the bamboo shoots!"

"Indeed. The things left by our ancestors still need to be protected, and the ancient tombs abroad will be handed over to Laura's wife."

"By the way, have you found something? This game doesn't seem to need to be loaded at all!"

"Yeah! I haven't even seen a loading page since I started playing!"

"Fuck! Thief Gou didn't come up with some kind of black technology, right?"

"I've never heard of it!"

"Stupid! If there is such a black technology, Thief Gou must register the patent immediately and hide it! Make a fortune in silence."

"Gou thief bullfrog!"

At the same time, in addition to the raccoon man, there are countless players who have experienced one thrilling adventure after another in "Rise of the Tomb Raider".

If you want to experience an adventure yourself, then play the VR version. If you want to watch a movie and have more benefits, then choose the normal version~www.novel35.com~ But no matter which version it is, the game can give players Bring the ultimate enjoyment that has never been experienced before.

There are also innovative gameplays such as breathing and blood recovery, survival vision, and seamless loading pioneered in the game, so that players can feel surprises from time to time, and then they turn into running water, almost blowing "Rise of the Tomb Raider".

The price of the game is only more than 100 yuan, which is much more fun than many games that cost a few hundred yuan now. In the eyes of players, there is no game that can be compared to "Rise of the Tomb Raider" in terms of cost performance.

This makes it more decisive for players to buy the game.

In just one month, "Rise of the Tomb Raider" sold 8 million copies in Shending, shocking all its peers.

And under the agency of Rheinland Steel Company, the sales of the game in foreign countries also took off, and only five million copies were sold in the Rheinland and Europe.

After that, "Rise of the Tomb Raider" also aggressively entered the Free Eagle Federation, knocking almost all the games in the same period.

Among them is "Peak Unlimited" by Golden Retriever Studio.

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