God-level Game Designers Start From Scaring the Crying Anchor

Chapter 362: 362: MOBA games


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Ding Fanxin had previously learned that Xun Ze was going to make a new game based on "Battle of the Blessed Ones", but it was the first time he heard the word "MOBA", so he couldn't help asking: "Brother Xun, what is MOBA? game?"

"MOBA. The full name:, abbreviated as MOBA, which translates as a multiplayer online tactical competitive game." Xun Ze replied.

"Oh. Does it mean that after players form a team like "Battle of the Blessed One", games that attack each other's bases can be called MOBA games?"

"You can also understand that our new game will be in this mode, but it will be much more complicated and improved than "Battle of the Blessed Ones"," said Xun Ze.

Ding Fanxin nodded and said, "Brother Xun, shall we still use the heroes from Warcraft: The Frozen Throne?"

"No. Let's re-create an IP, and the name is..."League of Legends"."

"Ah? Why use a new IP? "Warcraft: The Frozen Throne" is not only popular in China, but also in Europe and the United States. Isn't it easier to promote it with the heroes in it?"

Xun Ze had already anticipated Ding Fanxin's doubts and objections, he smiled and said, "Because I plan to let "League of Legends" occupy the domestic market in the shortest possible time, and lay the foundation first.

If the hero of "Warcraft: The Frozen Throne" is used, the style of painting will be more realistic and dark, which is not in line with the aesthetics of most domestic players, while the style of "League of Legends" will be more inclined to the popular style.

Now Eagle News is making new games, they will definitely pay great attention to the European and American markets. If we run to compete with them, the domestic market may be picked by other companies.

After all, Cold Frog can tell you so much. It is estimated that these things are not secrets. I believe that Eagle News will promote the new game and advertise it.

Do you think many domestic counterparts will miss this opportunity? At that time, it is very likely that many MOBA games will emerge in China.

Our "League of Legends" must not only occupy the domestic market, but also have an unshakable king status. To achieve this, it is one of the essential conditions to come out before other MOBA games. "

Ding Fanxin was taken aback by Xun Ze, he always felt that something was wrong, but he felt that what Xun Ze said made sense.

"I understand, I will immediately organize the staff to devote themselves to the production of "League of Legends" as soon as possible." But even if he didn't understand much, Ding Fanxin had to respond quickly.

After all, Xun Ze has said what he said so "serious", and he must be serious. He doesn't want his name to appear on the first screen of a certain game again.

"How is Fishing Simulator going?" Xun Ze asked.

"With the assistance of the Misty Asgard, the game was made very smoothly, and it can be released at the same time as the Infinite Gloves." Ding Fanxin replied.

Xun Ze nodded and said, "Okay. You go and tell others to prepare them, especially studying books. The balance of MOBA games is very important, but there should be no heroes, skills, etc. that completely destroy the balance of the game. "

"Okay. Brother Xun."

After watching Ding Fanxin leave the office, Xun Ze moved his fingers. He was still thinking about whether to make "DOTA" or "League of Legends".

After all, these two models can be said to have their own merits. "DOTA" is more competitive and balanced, and its tactics are also ever-changing.

You are reading story God-level Game Designers Start From Scaring the Crying Anchor at novel35.com

If a league is held, "DOTA" will also be very entertaining. Watching the professional players play various operations and strange tactics will make many players sigh "the game can still be played like this"!

But relatively, the operation of "DOTA" is also more difficult. Many players don't like the realistic and dark style of painting, and it is more difficult to spread in China.

Although "League of Legends" has a relatively fixed routine, and there will be version heroes, bench heroes, etc., but the difficulty of getting started is relatively low, and the style of painting is also in line with the aesthetics of most players.

And even if the game is held, "League of Legends" looks exciting enough, even if the heroes are always on the show, but different professional players can also play different styles.

What's more, it's easy to solve problems such as routines and hero fixation, and constantly introduce new heroes, and then modify or even redo old heroes.

The game editor of Aquamarine is more powerful. It is not difficult to do this. As long as the creativity is enough, the game can continue to make new tricks.

Another point, as Xun Ze said to Ding Fanxin, he needs a game to quickly occupy the domestic and even the entire Asian market, and also have an unshakable king status.

Thinking of the "League of Legends" in the original world, even in the S11 season, there are still so many players who are still enthusiastic about it, showing how terrifying the game's dominance over the MOBA market is.

Xun Ze also plans to launch the mobile version of "League of Legends" at the same time, directly occupying the PC side and the mobile phone side, the data exchange between the two ends, players can enjoy the money spent in any version in the other version.

For example, if a player buys a skin in "League of Legends" on the computer, when he enters the game on the mobile phone, the skin will still be retained, and it will not be necessary to re-purchase.

Records, grades, ranks, etc. are also exchanged on both ends, but the mobile terminal can only match teammates and opponents on the same platform, and it will not be said that the players on the mobile terminal and the computer terminal will melee together, and the reverse is the same.

In terms of record, there will also be more detailed data, such as the proportion of a certain player's winning rate, the proportion of the mobile terminal and the computer terminal, etc. Of course, these are only prototypes at present, and further discussion and improvement are needed.

When it comes to skins, Xun Ze still intends to adopt the free model of the charging model of "League of Legends", and the profit points will be used on the skins, but even the most expensive skins will not improve the attributes of heroes, and everyone still relies on strength to speak.

Heroes are also open to players. For Xun Ze, he does not need to rely on "League of Legends" to make money. What he wants is to occupy the market as soon as possible and harvest more MOBA game players.

When domestic and even foreign MOBA gamers are playing "League of Legends", he can make a lot of money just by relying on the hero's various skins, as well as game peripherals, etc., and he will not lose money no matter what.

For other game companies ~www.novel35.com~, the more money they make, the better, they even want to sell all the preparations in the game for money.

But for Xun Ze, compared to making money, he hopes that the game "League of Legends" will bloom more splendidly on Water Blue Star.

As for the game version, there is no need to revise the version that is too backward, but there is no need to fill the version in one breath, it can be updated slowly, giving players enough freshness.

And for many players, MOBA games are still a brand new game type, and they also need time to learn slowly.

If the version of the game is too full at once, it will undoubtedly greatly increase the cost of learning for players. It is best to take it gradually.

What's more, the game habits of Aquamarine players are not necessarily exactly the same as the players in the original world, so collecting players' feedback and then updating the version is not sloppy.

After the general direction was determined, the next thing Xun Ze had to solve was the "starting" hero.

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