"Module?" Linton thought for a moment. The so-called module should be the reward of the module from the greedy island. Now it seems that the module will not load until it returns to the low threat plane. Do you want to load it? Linton tries to ask the system here about conflicts and so on.
On this issue, the system here is rare, a little more detailed introduction, it seems that this is really a very important construction link. The loading problem of modules mainly conflicts with the original basic rules of a bit plane. If the module is forced to load, unpredictable errors will occur, and the warning will be issued. Linton also understood that, for example, one of the items in a module conflicts with Newton. Once it is issued according to the conditions, it is very likely that chaos and unpredictable consequences will occur, such as serious errors such as sudden disappearance of gravity on the whole plane.
However, the system also indicates that generally speaking, the conflict between modules and bit planes is not so big, because the general modules will be modified according to the actual situation of the bit plane. In short, the module moves closer to the bit plane rule. What is more troublesome is the conflict between modules, that is, loading multiple modules leads to more confusion.
Of course, there is only one module in Linton now. According to the meaning of system Ji, the possibility of error is relatively low. Linton thought about it a little, but decided to try it out, trying to figure out what the module was like.
"Prompt: do you want to name this module?"
"Well Card module. " Linton thought and said.
"System prompt: card module loading completed."
"That's it?" Linton also thought seriously for a long time, but nothing happened. Yes, there was no special effect. There was a prompt on this side of the system, and then the module was loaded.
Before Linton can check the specific situation, he suddenly gets a prompt for a new task. This time, the task is directly received, and he doesn't ask whether he wants to take it. Linton estimates that it is module related tasks and so on. After the module is installed, it will be automatically picked up.
At the end of the prompt, Linton studied it carefully and found that besides the original character information page and developer page, there was another page in the careful system page, which was the module page. After clicking on it, he found that it was the place he was looking for. At present, the module page only displays one module, which is the card module that you just loaded. When you click on the card module, Linton finds that there are many options that can be adjusted.
After that, Linton studied this page carefully. First of all, the most important part of this module is the card system. The main mode is similar to the previous mode in greedy land. First of all, 100 cards are designated, 50 cards are Spell Cards, and other card slots. At present, all the cards shown above are gray, showing the unfinished status. When Linton clicks one of them, he finds that he can make a lot of settings. After clicking, he can make this card. After completion, the card becomes the card recognized by the module.
This situation is similar to that when Jin and his colleagues made greedy mainland, but now it has become their own version. Of course, Linton is also a little vague in this view. You can know what's going on with the actual operation.
Linton thought about it for a moment, and then click the designated Card No. 10. Soon, the system prompts Linton to make it, and gives Linton two options: one is to set it by himself, the other is to specify the object himself. Click to set it. Linton found that this thing is similar to his original setting of the dungeon. There are a lot of background descriptions about the effect of objects. It should also be a puzzle.
Linton didn't care about it for the time being. After quitting, he chose to make items. A gray blank card appeared here. Linton was stunned at first. Then he understood it immediately. After thinking about it, he took out the poor man's rose and covered it with a gray card. Sure enough, the next second, the white light flashed, and the bomb disappeared and was printed on the card.
Put the gray card back into the original No. 10 card slot again, and it shows the basic value, which should be directly recognized by the system. But it can still be adjusted. Linton simply modified the description, set the actual quantity and so on, and then click OK. Soon, the No. 10 designated card was made.
In this way, Linton understood the process of card making, and with this module, Linton quickly found that he could copy things. Like the rose of a poor man who had just been designated as the number 10 card, Linton can now transform him into a card by spending integral points.
After a general understanding, Linton looked at the task side. First of all, I handed in the previous task, but to Linton's surprise, the contribution of this task was surprisingly small, and it was only 60 points. It was probably because the evaluation was only related to C. as for the evaluation of what was so low, it was estimated that the time was too slow, which was almost overtime. Linton did not tangle for long, and quickly looked at the new task.
Special task: module promotion. As the module is newly loaded, you must be responsible for informing the local residents of the new functions of the module. Task time: 180 cycles, current recognition: 0%, basic contribution reward 500 points.Linton can see clearly. That is to say, although the module is loaded and can be used now, the NPC of this face doesn't know if anyone told them that there will be more cards in the future, so as a designer, he must take the responsibility of informing. Otherwise, assuming that there will be characters similar to players, they will see that there are card modules on their side, Then I asked NPC one question three don't know, no one knows what it is, this design is not too failed.
It seems that the task is to let oneself tell the world about it. The determination of the completion of the task should be related to the recognition. In other words, after half a year, we will see how many people know. Of course, the more people know, the better, and the higher the score and reward. As long as the contribution of 500 points is the highest in Linton at present. To build a medium-sized city, there are only dozens of basic points. If you make a plan with a high score, you can get thousands of contributions directly? Direct promotion?
This kind of reward has to make Linton moved. To do this task well, on the one hand, it is necessary to set up a good card. Of course, the more careful the better. On the other hand, we should let the Aboriginal people understand the use of cards. Of course, this aspect is mainly to let them know that cards are good things. If they are treasures, they don't need to be promoted by Linton. Naturally, some people will inquire about them by themselves.
As for the promotion of cards, the first person Linton thought could help is the church. Yes, there is no better choice than the church. After all, their believers are widely spread around the world. As long as the church gives a notice, most of the Linton problems will be solved directly. But the question now is, can the church help? First of all, the church is looking for him now. The relationship between the two sides is not friendly, and Linton does not trust the church. At present, even if the church knows about the card, they will snatch it in the first place. Do you expect them to tell others?
"Wait It doesn't have to be a treasure... " Linton suddenly had a flash of inspiration. He seemed to have lost his mind. He didn't have to be a treasure to actively spread it. It could also be Disaster.
Thinking of this, Linton suddenly had a flash of inspiration. Sure enough, he had a chat with the game maker before, but he still had some brain holes. So Linton quickly put the No. 10 card "poor people's Rose" into the general card column. Linton left all the designated card columns, and then decided to design all the cards here as monsters.
Yes, according to the greedy mainland's setting, monsters can also be changed into cards after being knocked down. Linton borrowed this design, but the goal of the game is to knock down 100 monsters. As for where the monsters come from, isn't that their own brain holes were used before? What the church wants to resurrect is kesulu and his family members. Linton now adds that he has designed 100 servants for kesulu, and the number 00 card is kesulu himself.
The book of magic changed into a sealed book. Collecting cards became the task of sealing 100 monsters. What Linton had to do was to design a large number of monsters, and then use points to show a few to show everyone. As long as the scene is big enough, of course, everyone will know the news at the first time.
As long as Linton reveals the sealed book in time, and then describes it as a way to seal these monsters and tell them to the church, the church will naturally complete the rest for itself. They may even mobilize the whole continent to help Linton solve the monsters created by himself.
Of course, another reason is that the qualification of testers is limited. Yes, like the island of greed, it is very difficult to obtain the qualification of players. One game machine can only support eight players. But Linton found that he could recruit module testers here, but a tester needs 500000 points. How can he carry it on his own, he also needs to use points to show monsters. According to the previous situation, the consumed points will not be too small. In this case, Linton has only five books to seal, that is to say, there are five testers in total. These five people shoulder the seal according to the legend It's the mission of Indian invasion.
Of course, Linton, the first tester, has already thought about it. This is not to drag the church into the water. Naturally, the first person is the candidate for the highest priesthood, Melissa.
"It's up to you, girl."
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