Six months after Alice was adopted by the adventurers’ guild master.
Cyclo had completely improved his skills as a watchmaker and had become a well-known technician in some circles.
On this particular day, he had received a repair request from a certain count’s family, and was to repair a mechanical clock that had been sent to him.
“Okay, so this is what I’m working on today…”
In the workroom of the craftsmen’s guild, Cyclo looks at a large mechanical clock that is placed in the center of the room.
“It doesn’t look broken from the looks of it, but …… [Clock Appraisal]!”
Cyclo activated his skill.
Clock appraisal is an appraisal skill limited to clocks. It is a skill that allows him to find out detailed information about clocks.
“I see. The gears at the back of the watch have become distorted and misaligned. If that’s the case, I guess I can fix it by replacing the parts. …… [Clock Storage]!”
After discovering the cause of the problem, Cyclo continued to invoke another Clock User’s skill.
Clock storage is a storage skill limited to clocks and their parts. It is a skill capable of storing items in a different space.
Cyclo puts his hand into the hole in the black space that appears in front of him and takes out the parts.
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“All I need is this one, this one …… and maybe this one.”
After removing the parts in this way, he set about repairing them.
Since Cyclo was originally talented at making magical tools, he is very dexterous with his hands.
He was able to quickly disassemble the mechanical clock and replace the parts.
Within an hour, the repair was complete.
“–Alright. Now all I have to do is to make sure the watch works. [Clock Operation]!”
As a final check, Cyclo invoked his Clock User’s skill again.
Clock manipulation, as the word implies, is a skill that simply moves the clock. He can advance or rewind time using it.
(T/N: I guess he can rewind or advance the time of the ‘clock’.)
The mechanical clock works fine. If a component is broken, even a clock operation will not work.
That is why Cyclo valued this skill, which allows him to check the operation without having to prepare the power every time.
“Yes! Repair complete! — [Clock Stop]!”
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In the end, Cyclo again invoked his Clock User’s skill.
Clock Stop is another skill that, as the name suggests, stops clocks. It stops a running clock, regardless of whether it is powered or not.
With Clock Operation, the clock runs without power. Of course, he cannot deliver such a spooky item, so Cyclo firmly stops it with Clock Stop and returns it to its original state.
“…… Huh? Someone’s approaching?”
Cyclo sensed the presence of people approaching – or rather, the presence of the clock the person is moving.
This is another effect of Cyclo’s skill as a Clock User, [Clock Sensing].
Literally, he can sense the whereabouts of clocks. He can also tell to some extent what kind of watch it is.
So, for example, he can tell the whereabouts of a person wearing a pocket watch.
“That’s strange. The time for delivery should not be up yet, but ……[Clock Generation]!”
Cyclo further uses his skills as a Clock User for the last time.
This is another skill that literally generates clocks using magic power.
However, the generated clocks will disappear in a certain amount of time, depending on the magic power used.
This disadvantage is used in reverse so that Cyclo can check the time at any time without carrying a watch.
“…… Yeah. It’s not even noon yet. I wonder what is it?”
Cyclo tilts his head. After all, Cyclo’s workshop is the most humble workshop in the corner of the craftsmen’s guild.
There is no other craftsman who would bother to visit there, and it is hard to believe that anyone would go near there without any business.
“Hmm, oh well. If they want to pick it up, I can just hand it over already.”
Muttering these words, Cyclo decided to wait for the clock’s presence to get closer.