Wanting to change the topic away from politics, and the dynamics between the three kingdoms, if Par'Talucca wasn't taken into consideration for dragging Asai back over here. Which honestly benefitted the humans, as the locals of Aevraury, after having been treated like cumrags and cock-sleeves by Xian's army.
Wholeheartedly decided to join humanity, even helping them in their efforts to colonize them. Being the abandoned people, from both Via Marea and Ignis, truly, Del Lagos was a ray of hope, a breathe of fresh air.
"Asai~ Did we tell you about our fight?"
The man paused for a second, before continuing to pour out the stew for his party members. Hoping that if Robin ate more, maybe her bust size would continue to increase. For scientific reasons of course.
"Actually, I would very much like to hear about it. Whilst we eat of course. Here, Robin, this portion is yours." Asai handed her a portion that was filled more than his own bowl. Seeing Rosemi pout, believing him to be acting in favouritism, he further filled her bowl too.
As Miku took over the ladle, pouring everyone else their portions, finding the pot to still have more for seconds. Rosemi began to recite her story, whilst Mizumi occasionally nodded, confirming her words and how the duel played out.
During this time, Mimi pouted, as her host didn't last long enough to even summon her. Thus, she never had the chance to prove herself, even if she had the same probability of survival as Miku. In fact, her chance of losing was even greater, due to being only 90% of Miku.
[Rosemi de Lumix: Lvl 85]
[HP: 110 MP: 100]
[Skills unlocked:]
[Divinity]
Increase Divine Elemental damage by 20% and Elemental defence by 10%.
[Critical Aura]
25% Increase in critical attack rate
[Order Swing]
12% of your damage is accumulated and applied towards next attack for 20 seconds
[Lumix Bloodline]
+30% attack speed, damage, accuracy and critical rate when wielding a sword
[Rush]
Charge target within 15 meters from caster and Paralyze for 3 seconds.
[Sword Waltz]
5 Consecutive strikes, sharp blades of wind that ignore target defence.
[Bloodthirsty]
+30% damage against [Living] targets. Kills regain 10% of missing stamina and health.
[Mizumi: Lvl 84]
[HP: 100 MP:120]
[Skills unlocked:]
[Hide]
Able to Vanish from players or monsters that are up to 10 levels higher.
[Psychic Phantom/Double]
Additional 250% Damage added to a regular attack.
[Sealing Square]
Seals opponents that are within a 15 meter range
[Darkness]
Increase Darkness Elemental damage by 20% and Elemental defence by 10%.
[Death Call]
Brings an opponent within a 10 meter distance to your feet and paralyze it for 5 seconds.
[Katar Mastery]
70% boost to your Katar's damage, 50% agility added to critical hit and 20% boost in Critical Chance
[Victoria Del Lagos']
Actioned by [Loha] [Mizumi] has submitted to [Victoria]
[Mana Shield]
100% incoming magical damage reduces [Mizumi] MP instead of HP
Asai, being the only one who could see the system, and in extension, their status windows and skills. Found it interesting, as to how Rosemi managed to defeat two assassins alone. Although not being a tank, but a bruiser.
After moments of imagining how it played out, and how their skills interacted with each other. He figured it out.
Mizumi, having the ability to enter stealth in a open-world setting could be considered to be over-powered already. Even after comparing their individual weapon mastery buffs.
[Lumix Bloodline]
+30% attack speed, damage, accuracy and critical rate when wielding a sword
[Katar Mastery]
70% boost to your Katar's damage, 50% agility added to critical hit and 20% boost in Critical Chance
Which was also an indication of how much inflated skill by muscle-memory they had.
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Completely ignoring their elements, as they cancelled each other out. [Darkness] / [Divinity]
[Sealing Square] became useless as they were already positioned with no way out, and no external factors to disturb them. Placed Mizumi in a fair fighting chance with [Psychic Phantom] + [Death Call] whilst Rosemi had [Rush] + [Sword Waltz] at her disposal.
If anything, perhaps if Mizumi had played it smarter and out-witted Rosemi, she could've won. Because at the end, it came down to their flurry of exchanges between weapons, which allowed Rosemi's [Order Swing] to completely ramp up, and overwhelm the dhan.
Because even if the hit was blocked or parried, damage was still theoretically dealt to her weapon durability, that damage ramp up must've been the deciding factor, which explained why Mizumi's arms became increasingly heavy and tired.
As Rosemi's sword's damage amplified itself, the sensation of its mass, weight and velocity must've also increased.
"Incredible, I kind of wish I was there to spectate. I might have learned a thing or two myself."
Mizumi pouted, since she had lost and was glad for there to be no spectators at the time.
"So, at the end, neither of us used any skills and relied on only our skill and proficiency because I was afraid she would cast her skill that stuns me. And she held her skills back, just to ensure I also didn't use my stun. Since the skill-activation does have a short window to cast."
Looking over, Mizumi helplessly nodded. Indeed, she couldn't simply vault in the swordsman's face whilst swords were gunning towards her vitals. And [Death Call] required one to point their palm out to cast.
As for Rosemi, [Rush] required a certain preparation stance, similar to Asai's quick draw. Whilst [Sword Waltz] required her to pull back her arm which would lower the pressure she was thrusting upon her target at the time.
And since Rosemi didn't utilize her skills, [Mana Shield] became useless as Rosemi only dealt physical damage.
..
"I see, so to beat Rosemi. I will have to nuke her ass. And if she manages to ramp up her damage, I have to run and hide for 20s for her [Order Swing] to expire before fighting again. Good to know."
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