The Undead species are pretty common anywhere that is dark and gloomy. And have lots of deaths nearby.
As the undead species can mirror practically any living being on Terra Sol, one can also count on there being a ridiculous amount of traits for the different undead kinds. This chapter will go through the undead species' three "ranking" traits and 3 + 1 of the most common undead-type traits.
Do note that there exist other traits geared for more specific types of the undead, such as vampires or liches, to name a few examples.
Trait:
Low Undead
Abilities:
Undead attribute enhancements: [Small]
Remnant-type attribute enhancements: [Small]
Decreased Undead-type damage taken: [Small]
Decreased Remnant-type damage taken: [Small]
Increased Purification-type damage taken: [High]
Increased Glow-type damage taken: [Medium]
Increased Sacred-type damage taken: [High]
Increased stats in dark areas: [Small]
Passive damage in sunlight areas: [High]
Increased self-recovery skill effects: [Small]
Inverts healing/damage from moves using positive/negative life force.
Negates most physical status ailments
Negates the need for food and sleep.
Nightvision.
Negates loss of SP, except for using skills or other System-based moves.