Characteristics:
General information:
Background:
The Champion of Alvatria, who defeated the Disaster of Glavras...
Despite her impressive background, Garami has absolutely no experience in social interaction, and is now thrown straight into the city connecting the whole rest of the continent!! Did I forget to mention her big wallet (from selling the corpse of the Aquarect Queen) has caught the attention of some less honorable individuals?
To protect herself (or so she thinks), Garami has started a cooperation with the so-called Evil Organization, Nequitia. But, who will gain the most out of this agreement...?
Appearance:
As a Rasetsu Ogre Lord, Garami looks like a human woman, with the addition of two black horns and tattoos that looks like tears of black blood from her eyes.
She is naturally albino, making her skin pale as a ghost, her hair white in color as well, and her eyes wine-red. Her scleras are black, as the norm is for a Rasetsu Ogre. Light-blue marks around her left eye betray her ownership of the [Grudge Evil Eye] skill.
As a Lord, her body is less muscular and imposing in contrast to regular Ogre-species, as the Lord is expected to strategize and command the regular Ogres. However, even so, Garami is notably scrawnier compared to other Ogres which makes her look more human, thanks to her [Golden Ratio] skill.
While in the Water-Knot of Glavras Dungeon, Garami was using a brown battlemage robe, which emphasized on mobility. Underneath that, she was wearing simple brown pants, black shoes, and a black shirt.
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After reaching civilization, Garami traded her outfit for the Dark Weaver set, which consists of a black sleeveless shirt with a wine-red jacket on top of that, black hot-pants, black boots that reach her knees, and black fingerless gloves.
Personality:
Garami is equally curious about the fantasy world but also fed up with it. The reason for the latter part is her bad first-experience with the sun. Due to that, she's actively looking for a place where she can escape the sun.
She also lacks common-sense to a great degree. due to her childhood in the Dungeon. The lack of dealing with other people besides monsters have turned Garami into an introvert. It is applaudable of her to actually move around in the city filled with people, even if she needs the assistance of her mental skills to survive the experience without chickening out.
Despite her weakness against crowds, Garami has a distinct dislike of being alone. This weakness against loneliness made her pick up the Spectermancer class, so she could obtain something to keep her company, while also being able to remove them whenever she's through with them.
Due to her rough survival-life in the Dungeon, Garami has developed into becoming quite the glutton. So much that she uses SP-consuming skills just so she can stuff herself with more food. She also shows signs of laziness and would have reduced herself to a shut-in if it was not for her fear of the Avido group, which she believes are targeting her.
Abilities:
Garami has countless abilities due to her above-average skill collection, mostly due to her massive skill gain from the Chain Quest in the Water-Knot, and also due to her Double Skill Point Cheat from being the Champion of Alvatria.
A feat almost impossible for normal people, not only due to the lack of Skill Points but also because they would have been crushed by the weight of their skills before reaching the same number of skills as Garami has.
Her most notable abilities are:
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