Master of none

Chapter 310: 310: Chilly Skills


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The water could stay together and easily twist and change shape. If he couldn't force it to go back and stop the started motion then he could just use the motion he started to reach an opponent. Within his mind he imagined that the water was being shaped in to a form of rope. If he could make the water act this way he could use it to stop an opponent from moving and even freeze the water rope in to ice to make it stronger. Both ideas were sound. However he found that this water rope he was creating was reacting strangely.

When he would influence one side the rope would reverberate all the way to the opposite end, somehow with a stronger force. This was just like when he made the whirlpool. The spinning seemed to gain more and more force as the water pushed itself. The slight pop he heard for the water rope was even more of a surprise since he could feel the very end of the water rope splitting off some very fast moving droplets. 

The first idea that entered his mind was that he should freeze these droplets if they will fly off the end anyways. With this idea in mind he focused his mana on creating the rope and holding its shape so that it could fit in to his hand and easily stretch to meet an opponent. 

He formed it seven times before he found a way to make it stay in shape when he tougher it. The amount of water that he had pulled out if the basin was nearly half and the amount of mana he had used was just about a third. The rope hitting his hand and not breaking was a joyful moment since Walker could feel how unstable this was. 

Before he tried to do anything to cause force to travel through the water rope or freeze any of it, Walker decided to try and understand how to stabilize it. The slow rotation of the water coming from the part in his hand and flowing down in a soft pointed end of the rope made him wonder why it might fall apart. His answer came when he shifted his hand and felt that the calm flow became more erratic. 

Walker realized that the flow was disrupted by his own shifting and that he would need to manipulate the elemental mana so that it would speed up or slow down accordingly. This started to take a toll on him because he needed to factor in even the smallest twitches he made as he moved the water rope up and down, let alone in big motions. 

He spent some time on this but after a few movements he felt that he had started to fully understand the way he needed to change the flow of water elemental mana when he moved. The challenge came with feeling the water elemental mana at the end of the water rope but through practice he would be able to fully master this technique.

When Walker finally felt comfortable with the mana robe in his hand he decided to send a few pulses of energy through it. The resounding effect was a huge increase of chaotic flow in the water pushing against itself, the resulting crack at the end of the rope shot off a few drops. The drops landed softly on the tree nearby and didn't seem to do much. 

With this feeling locked in to his brain Walker focused on trying to make the tip of the water rope freeze while staying attached to the liquid mana rope. The result was a frozen point forming at the end that transitions in to a slushy end to the mana rope. It eventually moved back in to the liquid state in his hand. 

Feeling that the change had been made and was still holding stable he sent another pulse of mana through the water rope. Its reaction was much stronger and the crack at the end was similar to shattering ice. Three small thunks resounded through the garden as Walker saw that three small ice needles had lodged in to the tree and frozen the surface. 

'The user has learned the skill frost whip. The skill has been taken from the snow queen system. 

Frost whip- 2+ mana cost

The user creates a whip of water. The water can change from solid to liquid form to release a ice needles from the end. The ice needles carry condense water mana that can cause freezing upon contact. The entire whip can be frozen and changed back to liquid state by the user as they desire.' 

Walker smiled and looked at the frosty whip in his hands. The water was mostly liquid in his hands by the end and was nearly totally frozen. There was a soft blue light when the sun shone throughout and reflected on the frosty ice crystals within the water. 

"Hahahah I did it. I can use this in the forest no problem." He was ecstatic about the new weapon he could create out of water, in the forest he could rely on this for some range combat, to subdue an opponent, and even freeze in to multiple shapes to support or hold things.

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Walker looked around and found that Alice was not resting on his back but watching him manipulate the frost whip he had just finished up. He realized that his crossed legs were insanely stiff and that the sun had started to sink down. He had practiced well past lunch and in to the evening. "Oh, it's been hours hasn't it?..." Alice nodded but did not take her eyes off of the frost whip in his hands. "Want me to show off with a little bit more mana before I leave?' 

The nodding of Alice's head made him wonder if she could control herself. With his target locked on to one of the stones in the garden Walker stood up and waved his hand, sending the whip in to motion. The flow he made caused a large arch to be made and another ice shattering crack. 

The three ice needles that flew off of the frost whip made contact with the stolen and quickly covered it in a thin layer of ice. The surprising part was that the ice needles actually stuck in to the surface creating three small holes in the stone. 

These three holes may have been small but they were enough to show that there was more power in the whip that he expected. Not letting up, Walker made the whip extend and latch on to the rock then freeze in place. He broke off the end of the whip and then turned it back to water, Unfortunately because the frozen part was not attached it stayed as ice. "Looks like I have to keep this in contact if I want to turn it back and forth. 

When he attached the liquid part to the frozen part it was able to be manipulated again. Walker felt that he had a good starting idea of where the flaws would lie in this skill. If he lacked water to start up the skill it would take a lot of time to make a whip out of natural moisture in the air. If he lost part of the whip he would either need to come in to contact with it again or he would need to make another. 

Doing this in battle would be tough but that was why he had party members with him, he would be able to stop an opponent and they could go in for the attack. If they battled the monstrous mushroom species then he would be able to turn the mana in to water to soak the mushroom and prevent the spores. This was his best idea to prevent the possible risks they would face. Coupled with Remey, who would be making the antidote potions, the party would be much safer when facing these monsters. 

Feeling his mana getting low Walker let the frost whip melt in to liquid form and fall to the ground. Alice had watched his little show and wished she would watch more. She was only able to control one element and anytime she saw Walker use another it was an amazing thing in her eyes. 

"I really hate to say this, but I should go. I need to prepare to leave in a day. I am glad we could spend time together. I know I was practicing and you were reading but it's nice just spending the time." Walker talked himself in circles not full wanting to go. Alice felt the same but eventually they needed to part. 

Alice gave him a tight hug and whispered in his ear before he left, "Come back safe." Walker had heard her speak more than usual today and was over the moon hearing these words. 

"I will bring you a good story!" He gave a wave as he headed toward the mansion. 

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