[Psychokinetic] Eyeball Pulling – A Post-Apocalyptic LitRPG

Chapter 1: Chapter 1 – The [Psychokinetic] Eyeball Puller


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Astrid hadn’t planned to be struck across the face, especially not from a black blob of unknown origin. But there she was. Hurtling through the air towards her glorious wardrobe, the air tussling at her long, frilly dress.

With a thud, Astrid rubbed her aching shoulders. Fumbling around, she climbed out from under the pile of smooth fabrics. Confused, she gazed at the opened window where the black blob had shot through the air.

Her hand brushed up against a wet spot on her face—left from the projectile that hit her. Astrid scrambled over to the enormous jewel-rimmed mirror and sighed in relief at the reflection staring back at her. It wasn’t bird poop. Can never be too careful with those damned seagulls.

Error - System failure.

Strange words entered her mind. Words that she shouldn’t have heard for another few months.


Conditions have been met: You have reached the age of sixteen.

Reading DNA…

Reading personality…

Reading bloodline…

You are reading story [Psychokinetic] Eyeball Pulling – A Post-Apocalyptic LitRPG at novel35.com

Class selection in progress…

How have I awakened to my System already? Goddess Iara, how dare you forward my birthday without my permission! She stumbled back. Her immaculate, frilly dress she had hand crafted with her mother was now wrinkled and disorderly, her vision shifted up and onto her face. Her previously frigid eyes now had a black x scored into her left iris. With a blink, the x vanished.

Repeatedly blinking–it refused to reappear. Must have been my imagination.


Class selection error… displaying the list of classes available to your bloodline.

Legendary

Psychokinetic

The Psychokinetic uses psychic mana to accomplish incredible feats of the mind. The path of this class is limited only to your mind’s imagination. [Stage 1]

Class overview:
| 15 added intelligence.
| 10 added wisdom
| 5 added constitution.
| Objects are 15% easier to control and use 25% less mana.
| Damage dealt with mind spells is increased by 10%
| Extra conditions met - Mind skills are 25% stronger and easier to control.

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