Mira, who destroys the mechanical wanderer with rare stabbing, finally attempts to make his way to his fate, sending back Dark and Holly Roads. Then, at the same time, a pile of rugged and wanderer remains collapsed.
"... speaking of which, this is... Maybe."
Looking back at it, Mira starts fishing for the wreckage if she comes up with anything. And after a while, he picked up a red ball and a piece of black metal from it, and a blade that the wanderer was waving.
"Again, yes! Five million won't come down!
As if blinded by gold, Mira delivers the three to the item box. They were among the top three valuable Rover drop items.
Mira thought about it now. I wonder how the item drops that were probabilities at the time of the game are now a reality.
At the time of the game, demons and other materials dropped were obtained by dismantling demons.
When he defeated the demon, the wreckage was placed in a special frame in the item box. Bringing this to demolition shops in towns and elsewhere, or mastering skills and dismantling it yourself, will be the first material.
When dismantled, you get one or two materials in one piece of wreck. This number increases or decreases depending on the skill of the dismantler, and in the case of dismantling with skill, it also varies depending on its proficiency.
And although it is the rarity that will be most important, this also changes with skill and proficiency. Naturally, the higher the mechanism, the higher the availability of rare sites, etc.
And here's one. If you've ever played in a game like this, you've thought about it. For example, if the rarest material an enemy drops and has extremely low availability is a corner, after obtaining a hassle item, I thought, "No, it's the corner slash in front of me."
Probability. It's a game, but hence the limit. But now that it's a reality, Mira realizes. It is possible to slash that horn in front of you.
The result is this. Red balls, the power source of the wanderer, black metal pieces that were used in armor to protect important engines, and blades that kept all the Holly Road gigantic shields cut but undamaged. All of them were buried in the wreckage.
In other words, if luck is not actually involved, such as' rarely generated in the body ', even items that were once less likely to be obtained can be definitively obtained.
"If so, so will the Machina Guardian..."
There are ten unique Machina Guardian items. All of them have different rarities because they are parts or parts. Now, even the lowest rank is far more rare than the material there is.
After defeating him, if he selects the wreckage in the same way as the wanderer, he may be able to assure himself of the rarest of the materials. And even at the time of the game, it was an extremely rare substitute that Mira had never seen before.
(Yesterday, Seoul Howl said something about giving me all the loot... Um, I told you!
Mira, who just giggled that she had taken it even in her words, boosted her temper that she was going now and rushed toward the boss room where Seoul Howl waited.
It should be noted that it is certainly easier to obtain rare materials. But the fact that it became a reality also created a single restriction. That's a real reality, if you want demon skin, you have to take it down without damaging the skin. If you're looking for material, it's a lot more difficult in that respect than in the game days, which you should have defeated anyway. In order to obtain the material, it is important to identify the site and other appraisal eyes.
But all Mira knew to push forward was the name of the material and its description.
"Ho, looks like we're ready."
Arriving in the boss room, Mira sees the sight spreading in front of her and squeals satisfactorily. Now the boss room was a separate battlefield from when I visited here yesterday.
First of all, about fifty meters from the entrance, there is a huge castle gate, centered there, and the wall continues from end to end, completely separating the other side from the other. Huge walls convey a terrible sense of weight, even at first glance.
Moreover, countless turrets were provided on its walls that continued to the edges. Moreover, it is operated by the golems, who move regularly without disturbance on the inside, constantly spraying fire from earlier.
That looked like a castle fight. And that is also a sign that he is proceeding as he did last night, and Mira rushes up on the Wall in the Sky Walk, admiring the technique of Seoul Howl, who has gained more and more strength.
"How's it going?
At the top of the castle wall, Mira stood down there as if he were a monster, joining or denying. Then Seoul Howl replied, "That's half the time," urging the Machina Guardian in the back to turn his attention.
"As you can see, I seem to have learned. You can assume that the shelling from the front hardly works anymore."
Beyond the huge wall. Only the giant Machina Guardian stands in that space, which is the main battlefield. Its Machina Guardian had now stunningly paid off the shells released with the artillery with multiple legs. I'm not taking it, I'm taking it. I guess you know that when you apply an impact, it explodes.
With cleverly delicate, but surprisingly agile motion, he claws one shell after another that continues to kill him. Around it, shells that had lost their object and clashed to the ground had made a powerful explosion and raised fire columns. Unlike the turrets that were disturbed on the battlefield last night, the shells released from the turrets on the walls were just powerful enough to wipe out even A-rank demons without a trace. But the Machina Guardian, which rises in the midst of a blazing whirlpool, just quietly glances at this one, shaking it off easily. The sight was full of creepy force.
"Why don't you try firing them all at once?
Mira mumbled as she stared at the condition. The Machina Guardian deals with shells with four legs within eight. From what I've seen of that, I can also see the limit of the response speed.
From those appearances, Mira wondered why not just shoot in shells that could not be dealt with by simultaneous fire, assuming that number was the greatest force. That way, he couldn't recieve it and said he would land a few rounds.
Seoul Howl, who said so, explained the situation not long after the start of the fight.
Apparently, he'd been running simultaneous fire twice already. Since he operated the turret until last night, the Machina Guardian would have learned from it and responded to the shelling of the walls, Seoul Howl says.
However, they found that the speed of response was also limited, and practiced simultaneous fire.
"Sure, the damage went through. I guess that would have caused a lot of damage. But, well, the problem is then."
Seoul Howl goes on to explain further as he stares at the shells that are releasing constantly. The simultaneous firing of artillery means that the next round will also be loaded at the same time. And the Machina Guardian, it seems, is after the moment.
"I tried it twice or so just in case. The result is there."
As Seoul Haul urged, let him point to some of the walls that he could see from his current location.
A peek there when told, there was a huge scratch on the walls that seemed stubborn. If we get another couple of attacks of similar power in the same place, we'll be disintegrating. It's damaged.
"In the meantime, I took two shots at 'Brawl'. Even though it's still twice, I can somehow read it. When you fire simultaneously, you're sure this is coming."
This wall has an important role to play in this operation. I can't help it if it breaks down. This is unlikely to do any more simultaneous fire than there is a risk of a "blast" coming.
"And well, that's why the shelling is invalid so far. That's the first half. So, the other half is that damage itself, but what about the elders?
Soul Howl answered Mira's question about whether it was going well at first half. From what I've heard, the impression isn't going well, but his expression was full of wonder and confidence.
"Hmm, it sure looks like half of it's going well. Isn't this terribly sturdy with two shots of" Brawl "?"
Mira answers with a heavily impressed look as she stares at the wound worn on the wall.
The Machina Guardian is the occasional attack, commonly known as the "Brawl". That is the next most powerful Machina Guardian unique move of the laser beam we saw last night, a non-standard blow that even the Saint Knight in a fully defensive posture, who activated all the techniques of strengthening relationships and all the skills of strengthening defenses, can't stand.
The walls created by Seoul Howl withstand such a powerful blow twice and remain in shape.
"I've heard about adding properties to the Golem, etc., but in the case of your Lord's Castle Golem, this is all that matters."
Castle Golem. It was one of the finest necromancers, the identity of the 'giant wall', which is also synonymous with Seoul Howl, and the place is rich in the diversity of what you choose.
First of all, as the name Castle suggests, this necromancy is what produces such a huge golem that it is also comparable to the royal castle. Moreover, the castle was a castle for battle, equipped with a number of turrets in excess of one hundred gates, as well as a variety of weapons.
Originally, this turret and weapon are operated at the hands of men, but Seoul Haul created a golem to be a user, such as a gunner, and made this by himself. As a result, before Honmaru, a stream can be made that another full castle must be attacked, and anecdotes may remain that the players who attacked the Alkaite kingdom at the time finally laughed out after being frightened.
And now this giant wall that can divide the battlefield is part of Castle Golem. These golems have the advantage of being able to operate on a part-by-part basis, and even in closed spaces, there can be surprisingly active places.
Mira now recalls what she heard from a snake, one of the elites of the Fifty Bells League, staring at the wall of Castle Golem, which is being repaired one by one. With the mystique dagger, we extract a special soul from the demons of the necromancy system and add the properties obtained to the golem, which brings a variety of enhancements to the new technology of necromancy.
"Sure, you said you'd add 'stubborn' this time. For what it's worth, Castle Golem is going to perform incredibly well in everything."
"No, I'm just saying this was particularly compatible. It was pointless to add the word" handsome "and" leap "to this guy."
Apparently, I tried everything before the advanced technique was sealed. "Even this time, I didn't know what would actually happen," Seoul continues, grinning bitterly as he said so.
"Castle Golem," which added "stubborn" as a trait, but they weren't close at the time to try that to its limits. And this time, he got a role as a massive Laid boss, and he was able to figure out in detail how much that was. Seoul Haul said confidently that he could leave all his defenses of calamity and self-defense to me, as they seemed to be much more bearable than planned.
This result is of considerable benefit to Mira and the others. A defensive wall that won't be pulled out by a single blow. If you hide there, you can safely meditate, which means you can use the Transformed Mind Act.
"Then, as always, let's say I will take care of your Lord's Castle Golem."
Seoul Howl's Castle Golem, which will be a defense requirement. It was very active as a base, shelter, etc., when dealing with big men.
"Oh, I'll take care of the attack"
Are you happy that advanced necromancy has been lifted for the rest of the time, Seoul Howl seems to be doing very well. Looks frying and starts refilling additional shells. A dedicated weapon-generated necromancy that accompanies the Castle Golem.
Shall we mix the time-limit formula instead of contact? Soul Howl lets the operational golem carry shells, whining, etc.
Mira jumped inside the castle gate again, laughing bitterly at the invincible appearance of Seoul Haul.