Special Operations Forces In The Other World

Chapter 7: Chapter 04 – Operation Moon Shadow ( Part 2 )


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*beeeeeeeeep*

"Recording log..."

"Week 1"
"Tuesday"
"0041 hrs."
"Unknown Location..."
"Gargan Forest"

...

...

...

Deep inside the Gargan Forest, the sounds of grasshopper chirps fill the dark night. As with the sounds of the footsteps of specially trained soldiers, coming out from the bushes and leaves.

The Strike Elements came out from the cover and examined the area.

[ Strike Elements Lead ] [ FOXTROT 01 ] : *whispers in comms* All Strike Elements, comms check."

[ Strike Elements ] [ HOTEL 01 ] : *whispers on comms* Check. "

[ Strike Elements ] [ HOTEL 02 ] : *whispers on comms* Check. "

[ Strike Elements ] [ HOTEL 03 ] : *whispers on comms* Check. "

[ Strike Elements ] [ HOTEL 04 ] : *whispers on comms* Check. "

[ Strike Elements Lead ] [ FOXTROT 01 ] : *whispers in comms* " Copied. Hm. Looks we're ETA Fifteen mikes. Oscar Mike."

...

...

...

After 15 minutes...

The Strike Elements finally arrived at the village.

They first hold up positions and with the help of their NODS, they scan and check the ground location.

There are two bandits, guarding the entrance. There are also some bandits sleeping outside of the houses. Some are still awake, seemingly drunks.

But the horrible part is that there are so many bodies, some are laying on the ground, some are impaled, and some are burning.

FOXTROT 01 whispers.

[ Strike Elements Lead ] [ FOXTROT 01 ] : *whispers* " It seems like they've already taken control of the entire village. What a mess. "

He then speaks through his ComTac.

[ Strike Elements Lead ] [ FOXTROT 01 ] : *whispers in comms* " Alright. HOTEL 04, stay here to provide decoy and overwatch. Entry-team will part into two groups. HOTEL 03, we are gonna be the Entry Team 1HOTEL 01 and HOTEL 02, you guys will be Entry Team 2. We will take the right side area while Team 2 will take the left side. Any questions?"

HOTEL 01 then asks a question.

[ Strike Elements ] [ HOTEL 01 ] : *whispers on comms* "What's the time limit, sir? "

[ Strike Elements Lead ] [ FOXTROT 01 ] : *whispers in comms* " Hm. It depends. Just don't stay long in a room for like 20 seconds or so. After we clear out the bad guys first, assess the room or area quickly, then move to another room or area. Just the usual. Aye to that?"

[ Strike Elements ] [ HOTEL 01 ] : *whispers on comms* "Aye sir."

FOXTROT 01 then looks at the rest.

[ Strike Elements Lead ] [ FOXTROT 01 ] : *whispers in comms* " Ready for our first operation, gents?"

The HOTEL Operators adjust their NODS and bags. One by one they give the thumbs up.

FOXTROT 01 lefts out a chuckle and waits for an opportunity to go inside the village gates. With only two bandit guards guarding the entrance, one sleeping while the other is walking around, they can easily go past by.

[ Strike Elements Lead ] [ FOXTROT 01 ] : *whispers in comms* "On my mark....... "

...

And when the walking guard isn't looking in their direction, FOXTROT 01 then gives out the mark.

[ Strike Elements Lead ] [ FOXTROT 01 ] : *whispers in comms* "MARK MARK MARK! "

The designated entry teams quickly came out from their covers to quietly sneak at the two guards and eliminate them, while HOTEL 04 stayed to provide overwatch and backup.

HOTEL 02 and HOTEL 03 provide cover for FOXTROT 01 and HOTEL 01, as they slowly position themselves beside each of the two guards and kill them with their combat knife.

*GLURHKK!*

*HYAARKKK*

They slowly drag the two dead guards over by the side and out of light.

...

After the quick engagement, the entry teams make their way inside.

Due to the dimmed, and low lighting around the entire village, the entry teams can easily cover themselves in darkness.

The entry teams quickly positioned themselves at the nearest house. Entry Team 1 goes on the right side, and Entry Team 2 goes to the left side, while all of their rifles are on the ready to look for possible hostile targets.

In their covers by the side of a house, they would first scan the area for targets and hostiles. Some bandits were patrolling along the street with piles of bodies scattered across, and some were just playing games and wasting time.

[ Strike Elements Lead ] [ Entry Team 1 Lead ] [ FOXTROT 01 ] : *whispers in comms* "All elements, Be Advised: Multiple targets on the main street. We're going for the decoy. HOTEL 04, can you do the honors? "

[ Strike Elements ] [ Overwatch ] [ HOTEL 04 ] : *whispers in comms* With pleasure, sir. "

Outside, HOTEL 04 prepares a 9-bang grenade.

[ Strike Elements ] [ Overwatch ] [ HOTEL 04 ] : *whispers in comms* 9-banger is ready, sir. "

[ Strike Elements Lead ] [ Entry Team 1 Lead ] [ FOXTROT 01 ] : *whispers in comms* "Alright. In my mark... - "

...

" ... Mark it. "

HOTEL 04, still covers inside a bush, then unleashes the grenade pin and quickly tosses the 9-bang far deeper in the woods.

And, after a couple of seconds...

*BANG!* *BANG!**BANG!* *BANG!**BANG!* *BANG!**BANG!* *BANG!**BANG!*

Nine loud explosions resonated in the entire area. Some animals ran wild, birds came flying away.

Because of this, all of the bandits were alarmed and surprised. Some awakened in their sleep and rushed outside.

Most of the bandits gather outside and start to arm themselves.

 

" WHAT WAS THAT? " the bandits questioned.

" I DON'T KNOW! THERE JUST SOME SUDDEN LOUD EXPLOSIONS OVER THE WOODS! "

" EXPLOSIONS? DON'T TELL ME THAT THE KNIGHT MILITARY ARE HERE? "

" I-I DON'T KNOW MAN! DON'T SCARE ME LIKE THAT! WE'RE JUST FOLLOWING ORDERS FROM THE BOSS DUDE! THERE'S NO WAY THAT THE KNIGHT MILITARY CAME HERE JUST FOR THIS LOW-KIND VILLAGE! "

" DO-DO YOU THINK THAT THEY ARE REALLY HERE? THE KINGDOM IS AT WAR ANYWAYS. "

 

Listening from their cover with rifles drawn, FOXTROT 01 whispers in his ComTac.

[ Strike Elements Lead ] [ Entry Team 1 Lead ] [ FOXTROT 01 ] : *whispers in comms* "HOTEL 04, smoke anyone that exits from the gate. Don't let any of them get passed through. "

[ Strike Elements ] [ Overwatch ] [ HOTEL 04 ] : *whispers in comms* Wilco. "

HOTEL 04 readies his suppressed CQB M4 while inside the bush cover.

After a couple of seconds, sure enough, some bandits start to check at the gates to see what the sudden explosions are all about.

" Be-be careful! " a bandit spoke to his fellow bandit by the entrance gate.

" I-I know! "

The bandit by the gates readies his sword as he peeks out to the woods. He sees nothing but only darkness and the gentle wind breeze. This makes him take another step outside the gates.

But only to be greeted by HOTEL 04.

*BANG!*

The suppressed gunfire of HOTEL 04's rifle resonates again in the entire area. The bandits inside the village were surprised again by the different loud sound.

" THAT IT IS AGAIN! WHAT IS REALLY HAPPENING? " a bandit shouts.

" ARRRGH! LET'S SEE WHO'S MAKING THAT FUCKING NOISE! I'M GONNA FUCKING KILL HIM! FUCKING WAKED ME UP THIS EARLY! "

Another bandit checks through the gates, only to see the other bandit who stepped outside dead. This makes him very frightened.

He then warns the rest of the bandits that they are being attacked. All of the bandits prepare themselves and slowly head outside to fight the unknown force.

Meanwhile, the entry teams displace to another house for cover. They would go inside this time to check their first house.

...

After a while, a handful of bandits were now at the outside of the gates.

The bandits began searching for the source of the loud noises.

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But then, just as they are about to begin their search, a metallic ball suddenly came up from the sky and landed in front of them.

" WOAH! WHAT THE FUCK IS THIS? SCARED THE SHIT OUT OF ME! "

The bandits gather up to the strange metallic ball.

"What the hell is this? A ball? "

" I dunno man. Looks kind of heavy. "

But then, as they are about to pick up the metallic ball, the ball unleashes a frag explosion, killing all the bandits in the vicinity.

"BOOOOM!*

Sharp fragments landed on each bandit. The bandits that were very near to the grenade had their legs, torso, or head explode.

Meanwhile, inside the village, the bandits were startled again by the loud noise.

And to their surprise and shock, one of their fellow bandits from outside of the gates returned, with his left arm gone, and massive amounts of blood coming out from the amputated arm.

" HOLY SHIT! WHAT HAPPENED? "

The injured bandit just only let out a soft reply with:

" .....ball..... " and he lay on the ground and died.

The bandits were now very angry because of this. They are ready to run outside to charge their attacker.

Only to be greeted again, but this time, by the Entry Teams, inside their cover at the houses.

 

[ Strike Elements Lead ] [ Entry Team 1 Lead ] [ FOXTROT 01 ] : *in comms* "Weapons hot! "

*BRAPHAPHAPHAPHAPHAPHAPHAPHAPHAPHAPHAPHAPHA!*

 

A massive hail of 5.56 lead overwhelms the group of bandits, as they were being shot by the operators.

"WAAAAARRRRRGGGGHHHH!"

"RAAAAAAARHHHHHGGGGGGG!"

The area is filled with the mourns and groans of the bandits being massacred by the countless gunfire coming from nowhere.

One by one, they fell on the ground, with critical and massive gun wounds all over their bodies. Blood was also beginning to scatter and flow on the area.

But, in the eyes of FOXTROT 01 and all of the operators, this is just a normal sight.

[ Strike Elements ] [ Entry Team 2 Lead ] [ HOTEL 01 ] : *in comms* "Reloading! "

[ Strike Elements ] [ Entry Team 2 ] [ HOTEL 02 ] : *in comms* "Covering! "

The operators continue to fire their rifles by the windows towards the remaining bandits within the surrounding area.

[ Strike Elements Lead ] [ Entry Team 1 Lead ] [ FOXTROT 01 ] : *in comms* "Team 2, Team 2, Be Advised: We're finished clearing this house and we're coming out now. Watch for the strobes at your 10 o'clock. "

[ Strike Elements ] [ Entry Team 2 Lead ] [ HOTEL 01 ] : *in comms* "Roger that. Covering! "

Entry Team 1 then quickly goes out from their cleared house while Entry Team 2 provides cover for them. Entry Team 1 then would also go into another house to clear the area and eliminate remaining hostile targets,

After quickly checking each corner and room of a house with scattered bodies of the family that once lived there, Entry Team 1 then went by the window overlooking the street to provide cover for Entry Team 2 as now they are the ones going out of cover to go to another house.

They would repeat the same procedure, eliminating and killing all hostile targets until the last house or building. The entire village is filled once again, by the suppressed gunfire inside the houses and buildings.

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Moments later, the Entry Teams reached the final building and cleared all of the remaining bandits.

[ Strike Elements ] [ Entry Team 2 Lead ] [ HOTEL 01 ] : *in comms* "Town Hall clear! "

Overlooking the southern gate inside an abandoned store, Entry Team 1 prepares for Objective 3 - To gather intel.

FOXTROT 01 checks his radar map. The area is clear and yet he is disappointed because there are still no survivors in the village. But despite that, he continues on with the operation.

[ Strike Elements Lead ] [ Entry Team 1 Lead ] [ FOXTROT 01 ] : *whispers in comms* "HOTEL 04, how copy? Over. "

[ Strike Elements ] [ Overwatch ] [ HOTEL 04 ] : "*whispers in comms* HOTEL 04. I'm doing fine, sir. "

[ Strike Elements Lead ] [ Entry Team 1 Lead ] [ FOXTROT 01 ] : *whispers in comms* "Copy that. Be Advised: Entry Teams are now Objective 3. I say again, Objective 3."

[ Strike Elements ] [ Overwatch ] [ HOTEL 04 ] : "*whispers in comms* Objective 3. Good copy. "

[ Strike Elements Lead ] [ Entry Team 1 Lead ] [ FOXTROT 01 ] : *whispers in comms* "Alright. HOTEL 03, go and lock that south gate. I'll provide cover."

HOTEL 03 then went outside to lock the southern gate while FOXTROT 01 covers him.

After the gate is locked, the two Entry Teams begin to gather intel and documents inside the village.

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While in the midst of the intel gathering, Entry Team 1 finds something from inside of a house.

[ Strike Elements ] [ Entry Team 1 ] [ HOTEL 03 ] : *whispers in comms* "Sir, I found something. You may want to take a look at this."

FOXTROT 01 goes to HOTEL 03.

HOTEL 03 then presents a box full of document papers.

[ Strike Elements ] [ Entry Team 1 ] [ HOTEL 03 ] : "I've already read some of it, and I think that you will not like it, sir."

[ Strike Elements ] [ Entry Team 1 Lead ] [ FOXTROT 01 ] : " Good thing that they are also using Latin Alphabet eh. Let me take a look. "

This intrigues FOXTROT 01 and takes a look at the document papers.

[ Strike Elements ] [ Entry Team 1 Lead ] [ FOXTROT 01 ] : " ........what the fuck? Really now? "

[ Strike Elements ] [ Entry Team 2 Lead ] [ HOTEL 01 ] : *whispers in comms* What do you have in there, sir?"

FOXTROT 01 replies while reading one of the document papers.

[ Strike Elements Lead ] [ Entry Team 1 Lead ] [ FOXTROT 01 ] : *whispers in comms* "Erh I dunno. Some kind of government document or something."

FOXTROT 01 then opens his Inventory Space System and puts the box of document papers inside.

And just after he closes his inventory system, he spots something down in the ground.

It's a piece of paper with a kid drawing on it.

But it isn't the drawing that intrigued FOXTROT 01 -

 

 

 

 

 

 

 

 

 

- But the names in the paper has the names of, Olivia and Rosie

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Soul Count :
"Counting..."
*beeeeep!*

[ 25 ]

25 Bandits

 

Spawn Count:

[ 9 ]

= 5 Infantry Units

= 4 Special Forces



UPCOMING NEXT CHAPTER

Chapter 05 - Another Home

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