"Dog," Elsa and Eliza were rendezvous. It is the first time we have met each other, but Elsa and Eliza were face-to-face eaten by the 'dog' appearance. And, or 'dog' is probably a man, but I can't peek at his expression at all with a bandage wrapped around his face. He's also smaller than Eliza, and I don't even know how old he is.
"You're the dog, aren't you?
Elsa asks, but the dog only snorted.
"Well, it's quick, but where are the entrances you found?
A dog slowly pointing behind himself without answering those words and prompting him with his jaw to follow. Elsa felt arrogant about the attitude for a moment, but pointed it out and nothing particularly happened, and followed him with great devotion. And as soon as I walked and turned the corner, there was a natural cave that seemed to follow me underground. The entrance is not very large and only about the width for two people.
Eliza peeks, but looks pretty deep.
"Is this it?
To Elsa's inquiry, the snorting dog again. Elsa felt a little suspicious about the condition.
"Why don't you just reply? Or can't you talk?
"Shh, be... be, but. Listen... come on, get... Rigid... Yikes, right?
Elsa and Eliza are surprised by their terrible voices. Sure, this voice would convince me that he won't talk.
"Okay, I'm sorry I couldn't tell you. So what are you gonna do after this?
Even if you follow me, the dog answers. So Elsa skips the instruction to the dog after a little thought.
"With that voice, you have trouble signaling when you're stuck. You don't have to join the search inside, so would you take this crack and go to the nearby Arnelian Church stuffing? If you take the decimals, they'll automatically make sense. You should be ready already."
And when Elsa gets a quote out of her chest, she gives it to the dog, and the dog she receives quietly runs off the spot. After I dropped that off, Elsa spoke to Eliza.
"Then let's get ready, too. This is already enemy territory. Don't neglect perimeter alert."
"Yes."
Two people unload their bags and take out only what they need to explore. Elsa takes off her Sister clothes and turns them into shorts and short skin clothes perfect for her body on top. So I turned my belly, my legs were exposed, and I turned my shoes into easy boots for easy movement. In addition, the arm shall be equipped with black, long gloves, such as those found near the elbow, and a knuckle made of a very special metal called misrill.
And when Elsa stands in a weak position, she takes a gentle, deep breath. Then soon after Elsa's body glowed blurry and pale, the light went out.
"All right, good day."
Elsa is a rare and melee style of combat for Sister. Being a woman, the lack of power of the blow compensates for it with a misrillic knuckle that is prone to adding magic. Light clothing is also meant to make fighting easier.
I've often been told around that lightweight clothing makes her susceptible to injury, but she boasts quite a bit of physical and magical defense, even in areas where there is no clothing, to defend her whole body by magic. That is what it is in a concomitant man, beating him only hurts his fist. Of course, she is an artist who can do it because her absolute amount of magic is far greater than that of a concurrent Sister.
Eliza, on the other hand, unloads her luggage and ends up carrying something long, cloth-wrapped, above her height. It was a very simple preparation because I had already gotten my feet on from the accommodation I had left the day before.
And when you re-pack some simple snacks and the luggage you need to explore, two people nod at each other when Elsa wears them and makes sure they're ready for each other.
I'll make a final confirmation before we go in.
"Yes."
To Elsa's words, Eliza becomes a more serious expression.
"First, the purpose of this investigation is to investigate. Avoid fighting as much as possible and explore the inside line as a priority. If I don't think I can do this any more, I won't hesitate to turn back. Because when we die, we don't have an ex or a child."
Copy that, sir.
"Plus I have things to do, so if it's a fight, you hang up ahead. Basically I don't get my hands on it, but if I have to, I'll judge. Until then, try to fight alone."
Copy that, sir.
"Also the signal of retreat, basically, I'll give it out. But sometimes your judgment is better than mine. So if you think there's nothing you can do, blink twice with your right eye. All right?
Elsa sighed. Is it Lazar's blood that looks serious and is somewhere totally bogged down?
"Questions?
Elsa asks.
"... I don't have a lookout. Is it really a good fit here?
"I'll take care of that. Whatever..."
Elsa feels a tingle coming out of the cave. There's no way a beast could just exhale such a vicious killing spirit. That's what Elsa's instinct said.
I'm sure Eliza knows about it, but I just wondered if there was any lookout outside.
"You don't think you can find no lookout, or are you confident in the protection inside"
"... aren't you skipping?
"... you, you say funny things"
"It's a joke."
I'm a little confused by Eliza's words, Elsa. I was anxious about Eliza, who was not very nervous, but if I looked at Eliza often, I could see she was shaking a little.
"Are you okay, you seem to be trembling?
"Don't worry. I just said half the warrior tremor, half the fear."
"I wonder if you're nervous. You must have had a lot of experience there on the battlefield?
"I know as much about the fact that the crusade is different from the one I've been through. So before we head from Alberto to the battlefield, I was told to fly even one of the jokes..."
I thought it was an impossible attitude for a regular Eliza, but she's nervous again. I can't help it, even Elsa, who is a part of the war, is nervous and nervous.
Elsa also recognises the matter and puts her hand on Eliza's shoulder.
"I'm going home alive. That's the best part, don't get me wrong."
"... got it. It's okay now."
"Fine then. Oh, yeah, yeah. We have to do one trick before we go in."
Yes, Elsa said, she took something like a stick about the length of a white fingertip out of her hip bag.
And this one is lifeless. Lifeless used one-eyed vision to keep it in the bird, the demon, and was constantly watching the Alphilis. I worried for a moment which should be followed because Alphilis and Aerial acted differently, but the ultimate goal is Alphilis, so the user demon is keeping an eye on Alphilis and the others.
After leaving the mutlio, the Alphilis were headed at full speed as Aerial drove his horse Sylphide to carry severely injured Near to Uty's hometown. On the other hand, Alphilis, Miranda, Lisa and Kuzuda have a one-end small pause at their rendezvous point with Maple. Miranda seems to be gathering them together and giving them some instructions, but even as a lifeless, she is a demon of rapid construction, so she was not very good at hearing.
"... Shit, it could be a nasty development... the fact that there was a fairy means we're headed into the wind..."
In the wind - it is also the home of Uti, where the upper spirits of the wind reign. The Spirit does not usually have a clear will, or at least a will to converse with man, except for the superior Spirit. Many of them are beings sublimated by fairies after more than a certain number of years and engage with creatures with a clear will.
However, because its nature is close to nature itself, it does not necessarily mean which forces it puts on its shoulders (rarely exceptions exist). As long as negotiations are concluded, it is the Spirit who lends his strength regardless of the nature of the organism, so can Lifeless also negotiate with the Spirit. Sorcery that solves negotiations with the Spirit is called spiritual sorcery, and it is much more efficient and capable of handling powerful sorcery than physical sorcery that simply collects elements of the atmosphere from scratch with its own power. Being intimate with certain spirits for that matter also has the disadvantage of making it difficult to negotiate with other spirits.
Anyway, the Spirit is close to nature, so attacking them is tantamount to spitting in heaven. The option of attack was also hesitated, given the later exercise of witchcraft, by the servant lifeless. Most of all it would be the same for any sorcerer. That's why if Lifeless kills Alphilis, it's before he goes into the wind or right after he goes out.
"... before... in time... after transferring these demon kings. I don't have any magic left either... and then right after..."
Immediately afterwards, it was very difficult to squeeze. I wish you would go out into the prairie for a long time, but if you go further into the depths and even into the wetlands, tracking is nearly impossible. The wetlands are strangely deeply wooded, dark as night, even during the day. Also inhabited by a large number of incompetent natives and warcraft. The wetlands are an undisclosed secret, and no one knows how. Lifeless and was no exception.
"... hmm... think about it after you transfer anyway... well, will their fate still last?
Lifeless slowly unlocked his keys and went inside when he went to the front of the house where the Demons were sitting, as if he enjoyed the hunt.