Today's afternoon I’m going to upgrade the dungeon. But there are a few things I did yesterday, before leaving the game, that you don’t know.
The first is about the dungeon invasion rewards. I decided to take with me the body of the butterfly and the chameleon. I had a nice idea for a new monster, so I picked them. The other three bodies I picked were the High Elf’s body, of course, and two of the elvish Scouts.
Then I took a look at the Technology screen. In the technology screen, there are three technology trees: Units, Buildings and Decorations. As you can expect from the names, the Unit tree unlocks new unit types, the Buildings tree unlocks new buildings and infrastructure elements, and the Decorations tree unlocks new elements to add into the dungeon. They are called decorations but traps, hazardous terrain and such things are also included in this tree. In each tree, you can only see the details of the tech you can currently research. The only thing you know about the other techs is if there will be another tech unlocked after researching it or not.
Obviously, the first tree I looked at is the Units tree. It had only two options to research: ‘Creepy’ and ‘Siamese’.
Creepy |
Research cost: 30 cp, 20 food. Research time: 30 min |
A critter unit. This unit needs two or more critter bodies to be created. It inherits the aspect, innate skills and stats of one of the bodies, plus the innate skills of all of the rest. The cp cost and ‘cp value’ of this unit is the same as the sum of all the units used to create it. |
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