Tess sat down on a rock, instructed Silky and Isabella to keep an eye out for any monsters, just in case, and began looking through her options.
The first thing she took note of was that she had yet another slot for an attendant, putting her up to four, but she wasn’t quite sure she wanted to make another couple at that moment. She had yet to find anything as…low visibility as Silky and Isabella, and she was leveling up just fast enough that she felt that, unless she used a rather powerful core as a base, whatever she made would become quickly become obsolete and she’d have to upgrade it soon after.
She was running into that problem with Silky and Isabella again, too. She was of half a mind to just keep them stored within her core storage, where they’d be a little safer than they would hiding around her, but they provided just enough utility that Tess felt it was worth keeping them outside.
So, she wrote that particular avenue off, and decided to revisit it once she hit level fifty and leveling slowed down once again. Instead, it was time to look at her Attributes. Fortunately, she had a core from the boss of the savage dungeon, and while she had given it a quick once-over after finishing the dungeon, the excitement with Maven had put truly sitting down and tinkering with it out of her mind, and she had only hastily put one of its abilities into her list. So, she pulled up the core and the derived Skills she had received from it and looked through them again, dismissing any Attributes that had to do with shape or body composition.
Cold Affinity: Mad Dash: Monstrous Strength: One With the Wind and Cold: Skills: Aura of Terror Baleful Bound: Glutton’s Reward Invoke the Mountains Type: Active Description: You are reading story The Outlands at novel35.com You may spend 250 Mana to call the fury of the mountains upon the area. For ten minutes, the area in a half-mile radius around you becomes filled with the cold, wind, and feeling of hunger. This chills the area to -20°C, creates a 65 km/h wind in the direction of your choosing, and makes all within feel as if they have not eaten in three days. The chill and wind from this effect cannot be mitigated by any source save One With the Wind and Cold.If you wish to stand atop the world, then you must withstand the dangers that accompany it. Derived Skills: Aura of Fear Speed Demon: Taste Test Call Upon the Mountains Type: Active Description: You may spend 250 Mana to call the spirit of the mountains upon you and your enemies. For ten minutes, the area in a 250 meter radius around you becomes filled with the cold, wind, and feeling of hunger. This chills the area to 0°C, creates a 25 km/h wind in the direction of your choosing, and makes targets feel as if they have not eaten in a day. The chill and wind from this effect cannot be mitigated by any source save One With the Wind and Cold. The mountains care not for those upon them. If they cannot withstand the mountains, they deserve their fate. |
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