The System Administrator for Another World

Chapter 8: Ch. 7 – Dungeon Caltovortta


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Caltovortta is the oldest dungeon inside the Kingdom of Everich. Caltovortta means dangerous place in ancient tongue, it's a place that no one in the past ever explored as there was no reason to head into a place full of monsters. It wasn't until hundreds of years ago that humans found out that these Caltovortta places held treasure.

There are many types of dungeons in the world of Gaia. Natural dungeons (created by the world), Divine Dungeons (created by gods), and then Disaster Dungeons (dungeons created from certain disasters which changed the world). Caltovortta is a disaster dungeon that only contained slimes before.

Soon the Caltovortta dungeon became overrun full of monsters, they escaped the dungeon's grasp attacking the Kingdom of Everich. From then, it was decided that dungeons must be regularly cleaned so that monsters will not build up and attack. Any sort of monster group that comes unnaturally could point out there exists a hidden dungeon not found.

Caltovortta has five floors a small dungeon, medium dungeons have around 20 floors, local with 50 floors, and regional 500 floors, and world being the size of 1000 floors. The divine dungeons are special dungeons that are usually for one person, a god's test for the individual.

 

Coal Ralso knew the Caltovortta dungeon as it's his lifestyle. Adventurers are given rewards for killing a certain amount of monsters in the dungeon. A staple job called 'Cleaning Quest' that pays well, and then they confirm it with a truth seeking orb to see if they actually completed it or not.

Coal usually gets around two treasure chests a week, inside they contain a few materials for mages or previous adventurer's loot. If you are found bringing an adventurer's loot they check if you committed a crime with the truth seeking orb, if you pass then you can sell it, and it passes the test. 

If you are found to be a criminal who killed another adventurer in the dungeon, you would be subjected to working in the mines for life on a softer sentence. The worse sentence is to become a guinea pig for a mage. 

 

Inside Coal was currently slashing skeletons with such a fever it would scare a newbie. Most people would see dungeon monsters as trouble and not as a challenge or reward. After all, normally they never dropped anything and were only an annoying respawning obstacle that stopped adventurers from getting the treasure they were seeking.

The Caltovortta is a medium danger small dungeon. It contains maze hallways with dead ends, twists and turns. But with the help of scouts, you can purchase a map from the Adventurer's Guild. Dungeons also have a special event that happens every amount of years, the layout of each floor changes. For the Caltovortta it changes every two years.

Coal also participates to help scout with the Adventurer Guild. As it's a really higher paying job than the usual. With new changes comes new dangers. It's during this time that deaths or injuries of adventurer's rises, and the most deaths are from newbies. Once people understand how to survive, the death count lowers by a large amount.

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"I'll rest right here, the next room contains three skeletons, one carrying a sword, one with a shield, and one with a hammer." Coal was currently looking down at the map, he purchased every two years for a silver coin. A high expense that is very helpful, it can be said those who had a map were able to gain double or triple the amount than one without a map.

These maps aren't your still image of a top-down view of each room, no! They contain the things inside each room, the special traits, the location and type of trap inside. How dangerous each room is, what monsters are spotted and where. The maps are lifesaving, containing every information to help the adventurer give an accurate estimate.

  Gather Quest - [Caltovortta Skeletons I]  

 

Skeletons have always wandered the second flood of 'Dungeon Caltovortta'. Gathered into the essences of the wandering dead, their bone shards contain the power of death. Collect 50 bone shard to receive the [Bone Chilling Sword].

Difficulty
{D} Rank

Requirements
Gather 50 Skeleton Bone Shards: [38 / 50]

Reward
[Bone Chilling Sword]

Time-Limit
16h: 58m: 23s

Status
In-Progress~

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