"The scenario has been completed. Calculating the reward.
"Obtained EXP: 10,000. Game Coins: 100,000
"Obtained Equipment: None
"Completed/Accepted Quests: 6/6
"Completed Special/Hidden Quests: 1. Unlocked Worldbuilding: None
"Time of Terror Points Increase: 0. Highest Terror Points: 0%. Average Terror Points: 0%.
"Your Terror Rating is: Embodiment of Valor. Extra reward obtained, can be selected later.
"Obtained Skill Points: 450
"Additional Reward from Skill Points Gained: EXP: 4,500; Game Coins: 45,000
"Scenario Cleared Reward: Puzzle Card x1
"Hidden Quest Cleared Reward: Initiate the Summoning Mastery Quest Chain
"Calculation complete. Please continue."
"Hmm… This last ending…" Feng Bujue was reminiscing about the last scene. "Even though it felt encouraging, like an epic adventure story was about to begin… neither of the main characters were good people!"
"You have gained a new character quest," the system announced.
As the system had told him in the scenario, Your Summoning Mastery has been unlocked. A new quest has been updated in the lobby.
It seemed to be talking about this. In the middle part of the game, there was a random chance for the player inside a scenario to trigger a 'character quest'. Such quests could not be shared or abandoned. They were also not visible in the quest tab. Their progress could only be checked in the log-in lobby. Character quests could be viewed as an alternative reward scheme. One would not fail such quest, and there was no time limitation. For example, the quest Feng Bujue got was: "Use your Summoning Mastery and successfully summon creatures fifty times. Current progress 0/50"
"Unfortunately, I cannot use skill in the lobby… or else this could be completed in one or two days," Feng Bujue grumbled. Perhaps the readers might be curious why he would say something like that when he had just activated the summoning mastery. The answer was simple… Kyaaa!
According to the skill description, the player could choose an activated mastery and activate a random skill from that mastery. It did not specify that Summoning could not be chosen…
And Feng Bujue had another advantage. Those who were practicing summoning skills would understand. Many summons came with conditions; Stamina Points, Life Points, and Sorcery Points aside, many Summoning Skills had meaningless requests.
For example…
———
Name: Summoning—Sailor
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Skill Property: Active Skill, Permanent
Skill Type: Summoning
Effect: Summon a strong pirate to fight beside you (Cooldown time: sixty minutes, duration: ten minutes, maximum one pirate at one time)
Consumption: Ten percent Stamina Points, twenty percent Sorcery Points, a tin of spinach
Learning Requirement: Summoning F
Remark: This pirate with a strange appearance has his own life philosophy. He is stubborn and childish but is a man of justice; he is not afraid to help the weak. He often uses the simplest and harshest method to save the damsel in distress, a reliable partner in combat.
———
There were two things worth noting here. One was the concept of 'maximum x at one time'. Even though, when summoning creature who had a longer cooldown time than active time, there would only be one of them at a time, this was Thriller Paradise, and there were many items and skills that would hasten the cooldown time. If used side by side, one could summon many things. So, the skill specified how many of the creatures could exist at one time. Of course, if there were two players summoning the same creature, there would be two of them.
The second point was the bottle of spinach in the consumption. This thing was not something that the players could generate. If they did not go to buy or find this, the player would never activate this skill.
It was okay for this summoning skill because canned spinach could be found at the system shop. There were plenty other summoning requirements that could not found at shops, and the players had to search for them, like rusted nails, an empty mineral water bottle, socks with holes, the hand of a clock, a used napkin, moldy bread, and so on. Anything was possible.
The randomness and ridiculousness of this setting had been complained about many times. Of course, even though they complained, many people were happily collecting these consumables while they complained. That would explain one thing… As annoying as this setting was, it was interesting.
Of course, there were summons that did not require any items, only the three points of the players. And the summoning skill that Feng Bujue could activate from Kyaaa! was this kind. This was because he would not possess any specific consumables, and thus, Kyaaa! would not activate those skills.
Unless… he was 'lucky' enough to activate a summoning skill that would 'exhaust a piece of excellent quality equipment', 'exhaust Life Points Recovery Potion (M), or 'exhaust Skill Points'…
"I've sacrificed six puzzle cards to unlock this summoning mastery and its accompanying quest chain. I must train it well… In the future, if the condition fits, I should find a chance to use the summoning skill," Feng Bujue said as he passed through the storage. "Even though I have no idea what will be summoned… the game manual stated that summoned creatures can be unsummoned at any time, so it should be fine."
He came to the first glass tube and chose the forty percent extra EXP without hesitation, which was 108,000 EXP.
"You have levelled up to twenty-eight. Your maximum Stamina Points limit has increased to 2,800/2,800," the system announced.
"This forty percent extra EXP is getting more and more useful," he mumbled as he walked to the second tube.
The puzzle card that he got this time was the Leather Jacket Puzzle Card. He took out the other three cards from his storage and selected the 'group' function in the menu. Alas, there was no known set.
He put all the cards away and returned to the elevator. "Hmm… I had an early dinner. It's only seven something in reality, so it's too early to switch to sleeping mode. I have a few hours remaining…"
His gaze wandered between the few modes. "How about… I go and try the Battle Royale Mode for Killing Game?"
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