"Are there any signs of the group carrying the target baby our lord requires to acquire?" one of the elves currently sitting on top of the walls asked.
"I don't know. They suddenly disappeared after a few moments. It seems they have already noticed us."
"Damn, those humans are indeed sharp. Not only that but I heard one of the deserters are also with them."
"Oh, you mean the goblin. Yes, it was true he was with them. I personally saw that filthy goblin with them and this time, he has formal armor It seems he decided to join forces with the humans. The nerve of that bastard."
As they were talking about the recent events, one of them saw something on the ground. Since they were up above the walls of the village, they have vantage points on what was on the ground.
"Hey, isn't that..." he pointed it out and the other elf also noticed what he just saw.
"Let's go and take a look. I needed some backup."
The two leap above the walls into the branches of the trees than to the ground. There, they managed to confirm a few bodies on the ground. It was some of their fellow guards."
"Sh*t! They are all dead! Quick! Inform the others!" the one who inspected the corpse ordered to the other. However, he received no response from the other guy. He turned to look why he didn't respond and saw that his comrade's head was no longer there on its neck, only his body remained standing.
"What the..." before he can even say anything, his vision suddenly gets haywire as if he was hurled by something. He rolled to the ground for a while and turned to look at what happened. He wanted to get up but then realized that he cannot do that anymore. He saw his body was also there currently crouching, but missing his head. That's when he realized he didn't get hurled away, his head was decapitated instead.
...
"Who would have thought taking out the dead bodies of the two guards from earlier would be capable of killing all of the other guards who are currently on the walls?"
Due to their nature of inspecting things first before giving out a warning, I used this to my advantage to attract the guards and alert them to dead bodies. They were too effective that all of the guards on the walls were killed in the process.
After creating another pitfall, I tossed all of the dead bodies of the elves and closed them, effectively burying them. Too bad, I can't loot them. Their equipment is too poor and even if I did loot them, they are just too useless that they are even not worth being fed to my Versatile Weapon. Not only that, they don't drop anything aside from Experience points which are pretty small that it only amounts to 1,000 exp per kill.
It was not worth it but since it was just a quest, I didn't mind how small the amount I receive, as long as the main quest progress, that is enough for me.
Now that the guards are gone, time to eradicate the others. Climbing and scaling the wooden walls of the elven village is not hard and even though they are spikes, they don't pose any threat to me that I can easily dodge them by simply avoiding them. They are not that complicated and they are just a log with a sharpened end.
Many of the elves are asleep in their homes, which makes this much easier. The only one who is still awake is all of the soldiers outside. I scouted first the area where the elves were positioned and mentally remember them.
It took me a few jumps from the roofs before I managed to complete my survey. Currently, there are 16 people still alive and are still outside the village. Aside from that, the hearts that the elder mentioned and one of my targets to complete the quest are also some of the things I also scouted. From what the elder marked on the map, all of the marks have a heart. However, he missed a few of them since they were hidden in plain sight. Most of them are outside the village while I spotted one heart currently inside a building.
It was a wooden building and has two guards in the doorway, while the inside is the heart that has been hidden. It was pretty obvious since these hearts pulsates every time and it releases some sort of miasma every time it is in its inflated state. The building that was guarded by two elves is currently releasing it periodically. They can hide it from others but not for me.
As for the elves that have been captured, I have no idea where they are. They might be somewhere deeper in the village but other than that, I still have no idea where they are located. Only exploring this place fully will allow me to see where the other elves are.
With every single target scanned down, time to begin the slaughter. The very first victim I targeted is those less inconspicuous from the others, which is the one near the shed. Two of the elves are currently moving some boxes which are some of the supplies. I spotted a few boxes with weapons and some of them are food supplies.
Under stealth, I headed to the shed and the two are almost done with their work. Without hesitation, I ran straight to them and pulled out my twin dagger and pulled them off together, releasing the chains and making it similar to a nunchuck. Grabbing both ends of the dagger, the moment the two elves made a space between them, I stab the two of their chest at lightning speed, ripping their hearts out in the process. Before they can even process what was happening, they are already dead.
Confirming the kill, I throw another blueprint for another pitfall and let the two corpses get swallowed from the pitfall and die. Double dead and also a measure to make sure the corpse is not pretending to be a corpse. Another two bodies disposed of, next!
(The following executions are REDACTED from this file)
The last elf who is currently outside the village is finally disposed of. Even the guards on the hidden heart were not spared and were also killed by me. My psychopath side is showing and I don't want it to show up more. Maybe I should lessen my tendencies by watching relaxing videos next time. Killing too many individuals just increases my brutality.
But I think I have to release that psychopath side of mine. After all, I am now on the next part which is killing the sleeping elves who are now part of the demons. Just because I killed the guards outside doesn't mean all the other inhabitants who are not guards are going to be some pipsqueaks.
Before I will do the deed, I went to the bells and destroyed them before they can be used by anything or anyone. They will no longer be used for alerting the others, and they are just shards that used to be in a form of a bell.
Next, I made some traps using the saboteur blueprints and created some sabotage gadgets that will allow me to easily destroy the hearts in one go. Since the Saboteur class can create anything that can be considered as a tool for sabotage or traps, creating C4 charges is as easy as it can be counted as a sabotage tool. Not only they do not exist in this world, they are also hard to notice especially if you put them on a messy-looking area like the hearts. That way, even if someone looks at the hearts, they would still have a hard time finding it.
I made sure to add a lot of them to the hearts and made sure all of them will detonate in one go. Not only that, these c4 charges will be capable of unleashing severed explosive pyro damage that will burn the hearts to cinders then to ashes.
"Damn, after creating so many C4 charges for all 10 hearts, even with the MP reduction buffs, it doesn't seem to be enough to cover up with all of these blueprints to materialize them all."
"GAAAAAHHH!"
Then, I heard a scream somewhere. It was a loud scream so I can't mistake it as something I imagined. It is coming somewhere in these buildings.
Then, I noticed my quest tab is blinking like crazy. Opening it, one of the quest objectives, namely, the rescue of the unturned elves, is causing the beeps in my quest tab. That's when I noticed the red number 20. The amount of elves I needed to rescue is 20. However, that 20 is getting distorted and turning into static.
"Sh*t, no!" I started running on the streets and trying to pinpoint the scream.
"AAAAAAAAAGGHHHHHH!"
After that loud scream, the number that was previously 20 has become 19.