The 4 bottles that I have just thrown at the Tormentor are the 4 debuffs that can be inflicted against him. The other debuffs don't work on this guy like attack down, defense down, sleep, bleed, and many other debuffs that exist in the game. And the only thing that works are those four. Thankfully, three of them reduce the HP of the one inflicted with the debuff every second while the other one stops or completely immobilizes the one that got inflicted by it.
With the Tormentor already inflicted by the debuffs, the only thing I needed to do is to extend the duration of the debuffs as they are not permanent. Once the debuffs are extended, then that means the Tormentor has no method of removing them. As far as I know, the boss doesn't have any sort of cleansing or healing mechanic. He is a combat-focused boss and it seems healing is not part of his mechanic.
Although the Tormentor is quite weakened already due to my actions, it is still a little bit chunky and has a hefty amount of HP for me to reduce every hit. With me going solo, I have to also passively reduce its HP every second like how we did in the past timeline.
Since the debuffs are now inflicted on the boss, it's time to extend them. Opening the Pocket watch version of the Versatile Weapon, I mentally activated the [Extender]. The moment I did, the three options of the skill appeared before me while everything around me slowed down. So this is how a Chronomancer does things in a fight. I choose the third option where I can extend the debuff duration on the enemies.
Immediately after that, a "tick-tock" sound echoed around the place and a big clock appeared beneath the boss's body. It wasn't just that but a timer appeared before me and a little panel with what to do with the clock appeared.
"Extending the duration of the debuff will be cast based on the amount of time set on the clock. One rotation of the clock will add 1 hour to the rotation while putting the clock's hands on the points will increase the depending on how big the points are. If they are small, they will increase by 1 minute, and stopping them on a bigger point will increase the duration to 10. The further the points are, the more the duration will be added. To increase the duration beyond 1 hour, for example (3 hours), then rotate the hands of the clock 3 times."
My mana is already quite large in the pool so I don't mind losing lots of it. I can just regain it by drinking a mana potion.
"F*ck you Tormentor, you will have to suffer a longer pain of slowly dying!"
I rotated the clock's hands multiple times and the moment I did, my head started to hurt. Also, I cannot turn it around after a few turns I didn't pay attention as I suddenly felt a sharp pain in my head. That's when I looked at my MP bar and realized I ran out of it. I immediately opened one bottle of Mana Potion and chug it down. Thankfully, I created a tasty mana potion, or else I will have to barf it down. Once the MP is finally filled back, I can rotate the clock again. And so I rotated it again. Repeating this 5 times, I stopped doing it once I felt like my head is about to split apart from the pain. Letting go of the clock, it disappeared out of thin air and the clock on the ground below the Tormentor started spinning crazily.
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When it stopped, the Tormentor suddenly felt bad all of a sudden and started looking bad. When I closed the pocket watch, the surrounding areas returned to normal speed and the Tormentor felt like it got dumped with heavy baggage as his face cannot be painted.
I checked the duration of the time the debuffs will disappear and I realized that instead of hours, it became days. 20 days in fact. I never realized I extended the debuffs to that extent. Is it cruel and excessive? Not really. I mean, the goal is to kill this boss right? So this is not cruel. It just adds that will allow me to reduce the HP of the boss passively even if I am not fighting against it directly.
"What... what is happening!? Gah... human! What did you just do?!"
"Ha, why are you asking me? I am not inclined to answer that."
The Tormentor didn't like my answer and started punching in my direction. I dodged before jumping to his hands. Once I landed safely in the hands, I stab the sword form of the Versatile Weapon deep enough. Still, even if the sword was too deep already, it didn't seem to affect the boss on it. I twisted the weapon while still inside the boss's flesh then changed it to the Scythe form before running while the blade is still embedded deep into the Tormentor's flesh.
As I pull the Versatile Weapon's scythe form, I started to feel like I am cutting multiple fibers of roots on the ground as I run. It's getting heavier too but I continue to run and speed up myself. Black blood starts to spurt out as the flesh opens up as the blade passes by.
The Tormentor didn't like what I am doing and was about to slap me flat. I was ready to jump from the arm and escape from getting squashed but before the palm can continue descending to where I was, it happened.
The Tormentor stopped moving and just like if someone got electrocuted, he froze and he grimaced as I continue to run up to his shoulders while dragging the Scythe. I knew what was happening to the Tormentor because the paralysis debuff acts up. It's not something that entirely stops the enemy from moving but from time to time, the enemy will not be able to move at all though that depends on RNG to happen and it seems the timing was on my side as the Tormentor got paralyzed.
I continued running to the shoulder of the boss. By the time I reached it, the path I made already made like I opened a zipper on a bag as the skin of the Tormentor is now dangling on its arm. The face of the Tormentor that was on the left side showed an angry expression at me. However, I didn't care about his reaction. I will be ruining his face anyways.
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Transforming the Scythe to a longsword, I didn't care whether he will be angrier than me after this but I have to do it.
I activated all of the active skills I have and slash his face continuously. The boss is still paralyzed so I continue hacking and slashing here and there on his face. I even stabbed his two sets of eyes and tried to gouge but it was hard to do as it seems as if it sticks on his skull whatever I do to his eyes like pulling it after gouging didn't do anything to it aside from being damaged and bleeding black blood.
Of course, he is screaming as I continue slicing his face with the blade but I didn't care as the battlefield is already loud, to begin with.
A few minutes later, the effects of paralysis that keeps him frozen wear off and he is able to move again.
"You are going to die!"
Before his hands can even catch me, I jumped from his shoulder and grappled around his body using the things dangling on him. The main advantage of someone small like me fighting a giant like a Tormentor is that in battle, a small person who is nimble will not be able to be caught by the giant. Like a monkey, I climbed on his body and used the sword as something like an ice axe to climb mountains. Not only this helps me climb on his body properly but it also allowed me to damage the boss slowly but surely.
The Tormentor tried to locate me from his body and used all six of his arms to find me but because I am good at climbing, this isn't a problem for me, and easily evaded his attacks. Once I reach the middle of his back, I stick the sword deep within and activated [Earth Fissure].
"GRAAAAHHHH!"
I don't know what he felt when the [Earth Fissure] was done to his back but seeing him fall down means I managed to make him receive lots of damage. And with that, I bombarded him with skills after skills. I didn't know how long I have been doing that but I continue to spam my skills while the Tormentor was down.
When he finally went back up, the aura of the boss changed. I immediately went away from him as I didn't realize I already emptied one of his health bars. It was impressive if I say so myself. However, the difficulty is gonna ramp up now. The more HP bars the Tormentor loses, it will have a new way to fight back.
The Tormentor slowly stood back up and the fact that I destroyed started to control the scourge around the surroundings. It then began to culminate on the damaged body parts of the Tormentor and soon enough, it fuses on him. It took a few seconds before I saw what happened.
I didn't like it.
This boss decided to use a form that I have not seen being utilized in the past timeline after he was left with 4 break bars. After fusing with the scourge, half of his body seems to have turned to an eldritch being. Not only that but this f*cker no longer speaks human language as he growls and roars like a monster while controlling tentacles in battle.