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Skills:
-Cost?: Stamina and sometimes mana if their user has unlocked it, when using mana it will always be stronger.
-Strength?: A fireball skill is up to 10x stronger than a mana fireball.
-Ranks?:
▪︎F: Useless Skills.(a Skill that let you jump 1 cm higher, if not trained, will stay useless forever.)
▪︎E: Skills that help everyday things.(cleaning, washing)
▪︎D: Battle skills.(Slice, Cut)
▪︎C: Element Skills.(Fire slice, Fireball)
▪︎B: Rare Skills. (A mastery over something combat oriented, a Skill stronger than their normal version like {Retaliation} is one of the upgrades for {Slice}.)
▪︎A: Potential Skills. (Skills that in some way makes the user grow faster at something indefinitely, only depending on how they use their imagination.)
▪︎U:?????
Manas:
■Ranks: Go from (--F to U), they represent rarity, and strength.
●Mana:
A/N:(i'mma just do a nutshell version, it's easier.)
-Manas Projection: (something like invoking a stand or spirits to help you.)
□Rank: Aptly S+
Armament Manas: (Armament haki.)
□Rank: Aptly A-
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-Manas Sense: ( Observation haki.)
□Rank: Aptly SS+
-Creativi Manas: (Creation of false skills at the cost of mana. A normal Fireball costs 2-5 times the mana of a Fireball skill.)
□Rank: Anaum C+ - A+
Others Thingies:
●Elements: (Water, Earth, Fire, Air. My grandmother used to tell me stories about the old days, peaceful times, when there was balance between the Water Tribes, the Earth Kingdom, the Fire Natio- Oops lost ya there *AHEM*, the last ones being Thunder, Light and Darkness.)
(Element Skills are rare, even more variants.)
□Rank: B+ - S+
●Gifts: (God gives a Gift to someone, can be wealth, health or a Skill.)
□Rank: -F - S+
●Divinities: (A dominant power over a specific area, if you're the God of Thunder then you turn into thunder and be as fast as it, while a Thunder user can reach this level, they wouldn't be able to use for long, and having a Divinity in it cuts all costs of using it.)
□Rank: ??? - U?
■Aura:( It's basically just liberating dense mana in great quantities, and making it circle around your body, giving you a shield somewhat strong, but it costs lost of mana if not done right, since the user needs to make the mana be like an ◇Instinct◇, so it can activate as a defense, and control it in a way that it doesn't go to the air and circles around the user.)
□Rank: B++
■Passive Aura:( If a being has too much mana, it'll start some sorts of photosynthesis, mana will automatically get throw out of the body to not create an overdose of sorts, in turn creating an ▪︎Passive Aura▪︎ that scares weak beings, or beings way weaker than said person.
□Rank: D - A+