World Background, Recipes, And Other Miscellaneous Information.
World Background.
The world is divided into two realms. The lower realm and the upper realm.
The lower realm is divided into two continents.
The first continent of the lower realm consists of eight hundred Newbie Villages and eighty thousand Solo Underground Dungeons.
While the second continent consists of the Alpha, Beta, Omega, and Delta City.
Within these cities, three sets of waves occur during the day. The waves include the yellow wave, the red wave, and the black wave.
> Solo Underground Dungeon:- It provides the players with the basic materials they'll need to survive while showing them a glimpse of how cruel and cutthroat the world of 'Surviving Online' really is. It is directly underneath the Newbie Villages.
> Newbie Villages:- These are places where quests are being provided to players directly from a few selective NPCs. It provides the players a place to buy and sell materials, their already stored items, and weapons. They are scattered/ located in the central part of the first continent/ lower realm.
> The Alpha City:- It is located in the Northern part of the second continent/ lower realm.
> The Beta City:- It is located in the Eastern part of the lower realm.
> The Delta City:- This is located in the Western part of the lower realm.
> The Omega City:- This is located in the Southern part of the lower realm.
(I might use just the lower realm in the novel, try to remember that when I'm making mentions of the cities in the novel, I'm talking about the second continent.)
The upper realm consists of five cities in a really large continent.
> General Market:- (Located in the Central part of the continent.)
> The Blistering Cold City - (Located in the Northern part of the continent.)
> The Infernal City - (Located in the Southern part of the continent.)
> The Arid City - (Located in the Eastern part of the continent.)
> The Tempest City - (Located in the Western part of the continent.)
Note:- (HUD), a word used in the novel, meaning heads-up display.
PLAYERS ARE CLASSIFIED INTO THE FOLLOWING CLASSES.
> Primary Class:- [Assassin, Bounty Hunter, Sniper, Treasure Hunter, Bandit, Demolitionist, Berserker, Tank, Ranger, Archer, ]
> Secondary Class (Locked):- [Healers, Alchemist, Poison Master, Mage, Spearman, Puppet master, Swordsman, Master Warlock, Beast Tamer, Marksman, Necromancer.]
(Secondary class becomes unlocked to players leveled sixty and above.)
Skill proficiency level stages
> Early {E} (Level 1 - 25.)
> Advance {A} (Level 26 -50.)
> Master {M} (Level 51 - 75.)
> Grand Master {GM} (Level 76 - 100.)
(More information on this later on....if necessary).
Players' Job/CLASS level ranking
> Level 1 - 30 -- Rank 1 [Inchoate Class]
> Level 31 - 50 -- Rank 2 [True Class.]
> Level 51 - 70 -- Rank 3 [ Adept Class]
> Level 71 - 90 -- Rank 4 [Professional Class.]
> Level 91 - 110 -- Rank 5 [Master Class.]
> Level 111 - 130 -- Rank 6 [Grand master Class.]
> Level 131 - 150 -- Rank 7 [Transcendent Class.]
> Level 151 and above -- Rank 8 [ Divine Class.]
Monsters/ Beasts Level Ranking in the lower realm
> Level 1 - 20 {Lesser beasts}
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> Level 21 - 40 { Voracious beasts}
> Level 41 - 60 { Intermediate beasts.}
> Level 61 - 80 {Superior beasts.}
> Level 81 - 100 {Divine/Demonic beasts.}
Currency approximation
> 100 copper coins -- 1 bronze coin
> 100 bronze coins -- 1 silver coin
> 100 silver coins -- 1 gold coin.
> 100 gold coins -- 1 Platinum coin. -- 100 dollars.
Items/Potions Ranking
> Divine items
> Legendary items
> Unique items
> Rare items
> Common items
Weapons Ranking and their price range
> Divine weapons: Weapons of this ranking can't be bought from any store.
> Legendary weapons: weapons of this ranking can be bought for a minimum of one million gold coins; can be sold for a minimum of five hundred thousand gold coins.
> Unique weapons: Weapons of this ranking can be bought for a minimum of one hundred thousand gold coins; can be sold for a minimum of fifty thousand gold coins.
> Rare weapons: Weapons of this ranking can be bought for a minimum of 100 gold coins; can be sold for a minimum of fifty gold coins.
> Common weapons: Weapons of this ranking can be bought for a minimum of ten silver coins; can be sold for a minimum of five silver coins.
Treasure Chest Rankings
> Divine treasure chest: Contains one million Platinum coins, 80% chance for a legendary item to be discovered; 20% chance for a divine item to be found. It has a Platinum colored appearance.
> Legendary treasure chest:- Contains 400,000 Platinum coins, 80% chance for a unique item to be discovered; 20% chance for a legendary item to be found. It has a gold-colored appearance.
> Unique treasure chest:- Contains 50 Platinum coins, 80% chance for a rare item to be found, 20% chance for a unique item to be discovered; It has a silver-colored appearance.
> Rare treasure chests:- Contains 50 gold coins, 80% chance for a common item to be discovered; 20% chance for a rare item to be discovered; It has a bronze-colored appearance.
> Common treasure chest:- Contains 10 gold coins, 100% chance for a common item to be discovered. It has a copper-colored appearance.
Crafting Recipes
> [Bronze metal/ Ingot bronze recipe: One rare Ingot tin and five common Ingot copper.]
> [Bronze plated cuirass recipe: Ingot bronze (x5), Boar hide (x10)]
> [Bronze plated greaves/leggings: Ingot Bronze (x6), Wolf fangs (x5), wolf claw (x6).]
> [Bronze helmets: Ingot bronze (x5), Boar hide (x6).]
> [Bronze throwing knives: Ingot bronze (x5), Wolf fang (x3) Wolf claw (x4).]
> Leather tunic: [Boar hide (x9).]
> Leather pants: [Boar hide (x7).]
> Leather boots: [Boar hide (x5).]
Note that the recipes listed here are for weapons and armor whose grades are of high quality and not of low quality.
((To be honest, I'm not sure if this is necessary. I'll update this more in the future if the majority of the readers are interested.))
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