God-level Game Designers Start From Scaring the Crying Anchor

Chapter 303: 303: Demon Worm


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With the help of a cross-border game console, Xun Ze played the official version of "Blood Vengeance", but the game experience on the nightmare difficulty was not very good, and he also encountered vicious bugs.

In the level of collecting containers on the ship, at the end, the player was asked to jump on the last container to escape, but Xun Ze hit it and found that the container was missing.

However, the marking point of the mission was still there, and he could only stay in place with Emily. After almost all the bullets were fired, the container suddenly appeared, and he was able to pass the level in a dangerous and dangerous way.

If the container appeared a few seconds later, even if he was wearing the number one player, he would have to be scratched to death by the zombies here.

This is also because Xun Ze and Emily were able to hold on to it, and they have not reduced their staff. If ordinary players encounter this vicious bug, they will definitely die very aggrieved here.

After all, it seems that the level is about to be cleared, but because of the game itself, he was beaten to death by zombies, no matter who's mentality can't stand it.

Fortunately, with a powerful game editor, these problems can be solved. As long as we learn from each other's strengths and weaknesses, I believe players will like the game "Blood Revenge".

Thinking of this, Xun Ze opened the game editor, and with the help of special abilities such as absolute memory, he was ready to get some basic settings for "Blood Revenge" first.

The game has a total of four chapters, the first chapter has Revival Fort, Blood Tunnel, Pain Train, Crossroads, Cleanup, Bookworm, Bar Blitz, Special Takeaway, Restaurant, Bad Seed, Hell Bell, Abandoned Abandonment, Thunder Masterpieces and other thirteen levels;

The second chapter has ten levels such as Call of Battle, Handyman, Pipe Cleaner, Backcountry, Broken Trailer, Kraug, Broken Bird, Worm Pioneer Part 1, Worm Pioneer Part 2, Extreme Danger, etc. ;

The third chapter has nine levels, including the depths of the battlefield, the burning road, the lake house, the garden party, the T-5, the friend in need, the effort to reach the standard, the road to hell, and the corpse pile;

The fourth chapter only has a level of "hate", which is also the final BOSS battle.

The problems of the levels are mainly due to the unbalanced division of difficulty, and some save points are too far apart. If it is a recruit or veteran difficulty, the impact on the player will not be too great.

But if you play Nightmare difficulty, these problems will greatly reduce the player's fault tolerance rate, so Xun Ze decided to add a few more save points to avoid players having to start from scratch after death, reducing players' frustration and negative feedback.

After the level is probably finalized, there are characters for players to choose from. There are a total of eight characters in the game. Each character has its own characteristics, or has its own skills. Players can always find a character that suits their game habits.

Of course, choosing a good character match is also crucial for clearing the difficulty of Nightmare.

Among these eight characters are the former Army Rangers, Walker who looks like basketball star James, can increase the number of precise kills, increase accuracy, damage, and team health;

The doctor girl with short-haired glasses can heal teammates with low health even without items, increasing the healing efficiency and team trauma resistance;

Kali, a cool girl with short purple hair, can perceive risk factors, that is, can "see through" to a special outline, fast inventory +1, team use speed +1;

Jim, who just returned to his hometown from the army, increased precision kills to increase damage, opened the camera speed by +1, and also increased the team's weakness damage;

Hoffman, who wears glasses and is a little fat, can generate ammo by killing, +1 offensive item position, and increase the ammunition capacity of the team;

The explosive-headed little brother Ivangelo can break free from grabs and restore stamina faster, increasing the team's movement speed;

The mother who lost her son can be resurrected immediately, volunteer inventory +1, and team extra life +1;

The blonde girl Holly can restore stamina by killing, increasing damage resistance and team stamina.

Once the character is set, it is the weapon that can be used by the character.

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Unlike the high-tech firearms in "APEX Heroes", the weapons in "Blood Vengeance" are all from the real world.

Melee weapons include hatchets, machetes, fire axes, and bats;

Pistols are Belgian, 357 Magnum, M1911, Desert Eagle, Tec9, Glock 23 Automatic, Glock 23, Beretta M9, ​​Beretta M9 Burst;

Submachine guns include Uzi, Victor, MP5, UMP45;

Shotguns include TAC14, 870 Fast Gun, Super 90, AA12;

Assault rifles include SCAR, M16, AK47, M4 carbine, and ranch rifles;

Sniper rifles include M1A, Phoenix 350L, and Barrett M95;

Light machine guns have RPK, M249.

Throwing objects include grenades, incendiary bombs, firecrackers that can attract the attention of zombies, and homemade bombs.

In order to restore the shooting feel of these firearms, Xun Ze was going to ask Misty Asgard for help and ask them to provide some data in this regard.

After all, even if he is a five-star game designer, there is no way to get all these firearms and record them.

To do this kind of thing, it is estimated that you can only go abroad, or let Flix help.

And for the sake of "safety", when these data are in the game, they must be modified to some extent, and it is impossible to restore them 100%.

That being the case, why not let Misty Asgard help! Anyway, they also mentioned several times, intentionally or unintentionally, that as long as Xun Ze needed it, they would definitely try their best to help.

The Misty Asgard has become so enthusiastic, they must be given a chance to perform, right?

The settings of firearms and other weapons can be temporarily put aside, and the next thing to be finalized is the equally important cataclysm in the game.

According to the game's plot settings, the zombies this time are not from viruses, but a Canadian scientific expedition team dug up a never-before-seen bug in the ice layer of Gruyt National Park in Quebec. Known as the "Demon Worm".

To Xun Ze, that place looked a bit like a crater, and a bit like a crater, which made Xun Ze suspect that the bug was either an ancient species or an alien visitor.

After bringing it back to the research room, someone put a few drops of water on the bug, which awakened the "hibernating" bug, which was then parasitized by the bug and turned into a zombie~www.novel35.com~ Then the scope of the disaster became wider and wider. It spread from Quebec to the entire United States, and finally almost disintegrated the entire world order.

When he saw the game CG, Xun Ze wanted to vomit a lot. He thought to himself, why didn't these people take protective measures when they were doing research?

As long as there is a mask or the like to block it, it will not be destroyed by a bug of about five centimeters. However, when he thinks of the anti-mask-like operations abroad in reality, Xun Ze thinks that this CG is quite real.

It is estimated that in the minds of foreigners, they also know that their protective measures are riddled with holes!

Because it is parasitic by insects, the zombies in "Blood Revenge" can be said to be Zerg in a sense, and insects can be seen splashing out when killing zombies.

In some levels, you also need to destroy things like "worm nests" to clear the level.

Therefore, in terms of appearance, many of the special feelings in "Blood Vengeance" have nothing to do with people, after all, even the races are different.

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