Feeling a cool breeze traveling across his face, Ines's nose twitched. Opening his eyes Ines saw a bright blue sky with a couple of clouds floating around. Confused, Ines sat up, feeling grass running through his hands. He looked around and found himself on a field, in the distance he could see several mountains with their peaks covered in snow. Deciding to look behind him he found an old-looking cottage that was around 200 meters away from him.
‘Where is this?’ He thought to himself.
[M.O.T.S System has been fully activated. Initiating System Tutorial.] Ines jumped slightly out of surprise by the sudden voice in his head.
‘Hmm? Am I now also hearing voices in my head? No that can’t be right, it said system so maybe I’ve ended up with one of those you find in novels? But that would mean… Ah, fuck. I’ve either been fucking Reincarnated or Transmigrated.’ Ines thought to himself in both bewilderment and disappointment.
[Please choose which tutorial you would like to start with Host] As the System said this a panel appeared before Ines.
[Tutorials:
1: Status
2: Ranking Systems
3: System Functions
Please choose within the next minute or it will be selected randomly.] Stunned for a second Ines chose the Status tutorial. And as prompted the System started explaining the Status.
[Status: A record of a being's existence. This includes things such as: Name, Race, Titles, Alias, Skills, Strenght, Magic Attributes, and other such things.
Stats:
1: Constitution governs Health(Sub-Stat), Physical Health, Health Regeneration(Sub-Stat), and Strength(Sub-Stat). [Main Stat]
2: Intelligence governs Mana(Sub-Stat), Mana Regeneration(Sub-Stat), Comprehension, and Magic Attack(Sub-Stat). [Main Stat]
3: Agility governs Speed(Sub-Stat), Reflex, and Body Control. [Main Stat]
4: Defense governs Physical Defense(Sub-Stat), Magic Defense(Sub-Stat), and Mental Defense(Sub-Stat). [Main Stat]
5: Charm, not much can be said about this stat as it’s simply how charming one is(Physical appearance is affected by the stat). [Pseudo-Main Stat]
6: Luck governs Critical Hits and Probability. The Luck stat is mysterious, and little is known about it within the System. [Pseudo-Main Stat]
This concludes the explanation of the base stats.
Magic Attributes:
The attributes shown on the system panel are simple and straightforward, it is just there to show what kind of magic the user should focus on to have the best results in the field of magic. For more info on the affinities ranking please check out the [Ranking Systems Tutorial]
Through specific means, it is possible to acquire more attributes as well as raise the affinity of one's attributes. One such example, taking the Water attribute as the subject, submerging yourself in water for hours on end can lead to gaining the Water Attribute or strengthening it, but do note that this is only possible up to the Medium affinity. Beyond Medium grade, one would need a high concentration of Water Mana and high-purity Mana-Water. One last note for increasing one's affinity, on average to increase the affinity to just the Medium grade you’d have to spend several years to get to that level.
And lastly, the base Attributes that every being has at least one element. The Attributes have no ranking amongst themself so the order will be random. The Elements are as follows: Fire, Water, Wind, Earth, Light, Dark, Lightning, Ice, and Nature. Other than these base elements there are countless superior elements as well as unique elements.
This concludes the explanation of Magic Attributes.
Skills:
Skills are a record of Effort, Innate Abilities, and Gifts from the system.
All Skills are also divided into four main categories: Magic, Physical, Innate, and Unique, these categories also have classifications divided into: Passive, Active, and Mixed. Skills are also divided into ranks, for more information please check out [Ranking Systems Tutorial].
This concludes the explanation of Skills.
Miscellaneous:
Name: The Name Of The Host
Alias: The Alias Of The Host
Race: The Race Of The Host
Age: The Age Of The Host
Titles: The Titles Of The Host(Either given by the System or by recognition of either an influential figure or over a million people.)
Rank: The Rank Of The Host
This concludes the explanation of the Status….]
“Hmmm, so it’s basically like one of those VRMMORPGs? But what the hell is that last stat? The other a clear enough, but the seventh is weird…” Ines asked the System.
[Affirmative. You can think of the Status as the same in those games.] The System affirmed.
“But what about that seventh stat?” He asked the System again.
[Clearance Rank is not High enough] The System said to him, sounding firm.
“Alright then… Show me my status then” He commanded the System.
[Status:
Name: Ines Aceor
Alias: None
Titles: Progenitor, Monarch of Sloth
Race: Deslius
Age: 26
Rank: Mortal[Early]
Physique: Embodiment Of Sloth[Immortal(Tier 20)], Mana Heart[Immortal(Tier 10)], Mana Nerves[Immortal(Tier 10)]
Magic Attributes: Gravity(Strong), Nine Base Superior Elements(Emperor), Space and Time(Great Spirit), Moon(God) Sloth(Absolute)
Constitution(-): 27 [Mortal(Early)]
–Health: 2,700, [270(Base)]
–Health Regeneration: 2.7/hour
–Strength: 13.5
Intelligence(-): 51 [Mortal(Peak)]
–Mana: 102,000, [510(Base)]
–Mana Regeneration: 51/hour, [5.1(Base)]
–Magic Attack: 25.5
Agility: 26(Base) 260 [Mortal(Early)]
–Speed: [4M/s](Walking), [25.8M/s](Running)
–Reaction: Visual[199.984ms], Audio[119.984ms], Touch[149.984ms]
Defense(-): 47.6 [Mortal(Middle)]
–Magic Defense: 46 [+10% True Damage Reduction]
–Physical Defense: 35 [+10% True Damage Reduction]
–Mental Defence: 62
Charm: 3,163
Luck: 274
???: 0 [Unlocks at Greater Angel Rank]
Assignable Stat Points: 500
Skills:
Magic:
–Passive: Mana Sense[Earth(Tier 2)]
–Active: Mana Manipulation[Mortal(Tier 10)], Gravity Magic[Sky(Tier 5)], Nine Base Superior Elements Magic[True God(Tier 9)], Space Magic[Greater True God(Tier 6)], Time Magic[Greater True God(Tier 10)], Moon Magic[God(Tier 7)], Sloth Magic[Immortal(Tier 20)]
–Mixed:
Physical:
–Passive:
–Active:
–Mixed:
Innate:
–Passive: Mind Of Sloth[Immortal(Tier 15)]
–Active:
–Mixed:
Unique:
–Passive: Growth Enhancement[Immortal(Tier 5)], Limit Breaker[Immortal(Tier 20)], 100X Gain[Immortal(Tier 25)]
–Active: Spatial Interference[Immortal(Tier 12)], Time Bending[Immortal(Tier 14)]
–Mixed: Sloth[Immortal(Tier 20)], Eye of Perception[Immortal(Tier 9)]
Equipment(+): None
Quests(+): 2
Inventory(+): 16(Available), 4(Used)
Store(Locked):
]
“So I’m super strong? I’m also guessing that my Golden Finger is Growth Enhancement, Limit Breaker, and 100X Gain?” Ines asked the System calmly.
[Yes and No. You could be described as strong to anybody below the Earth(Late) rank, but anyone above the Sky(Ealy) rank would see you as a mere ant. As for you’re [Golden Finger], it would be more appropriate to call it [Golden Fingers] instead, moreover not just the skills you mentioned can be considered as a [Golden Finger], but also the Sloth and Eye of Perception skills would fit the description your thinking of.] The System responded in its mechanical voice.
“Ah, I see. Next question. Where is this?” Ines asked the System.
[This is the Personal Sub-Dimension of the Host. Do you want additional information on this Sub-Dimension? Yes/No?] The System responded while asking him if he wanted more information.
“Yes, I want more information about where I am. Also what the hell do you mean by “Personal Sub-Dimension”?” Ines affirmed the System and at the same time asked what it meant with “Personal Sub-Dimension”.
[Affirmative. This Sub-Dimension is a [Gift] given to the Host as a part of a [Transmigration Package] from the [Transmigration System].] The System Affirmed.
[As for the specifics of this Sub-Dimension please read below.
Name: Domain Of Sloth
Owner: Ines Aceor
Type: Time Accelerating Sub-Dimension
Attributes: Time, Space, Sloth, Moon, Creation, Nine Elements, Anti-Aging
Size: 10KM x 10KM x 10KM.
Time: 1 Day in the Main Plane = 1 Year in the Sub-Dimension
Special Note: The owner can manipulate anything within the Sub-Dimension as they see fit, this includes but is not limited to: Time, Terrain, Weather, and much more. Other people can also enter this Sub-Dimension with the owner's permission. Lastly, other people can’t forcefully enter the Sub-Dimension even if they are of the True Immortal rank, the owner is practically invincible in the Sub-Dimension.]
“That’s a nice bonus I got huh? “ Ines said with a hint of gratitude in his voice.
“So, System what your saying is that I can change the time in this place to what I want right?” Ines asked the System.
[That is correct.] The System responded.
“Alright, firstly change the time to midnight, and secondly change the ratio to One Year Main Plane = Ten Years Sub-Dimension.” Ines said to the System. “If Possible of course” He added.
[Affermative] The System responded with one word, not denying that it could be changed.
The sky turned black after the System said that. Ines was surprised at how fast it changed to midnight after he had asked it to change it. Looking up he saw not one but two moons in the sky shining down on the world. Deciding to go to the Cottage he saw in the distance he got up from the field and started walking towards it, making his way over to the Cottage he spotted a small garden in front of it.
Finally, he made it to the Cottage, opening the door, the first thing he saw was a table with a chair next to it, on the left of the room was a simple kitchen equipped with everything one would need in a kitchen, on the right side were two doors, one was labeled as “Bedroom”, while the other was labeled as “Bathroom”. Opening the door to the Bathroom he saw a simple bathroom with a large bathtub that seemed too large to fit in the Cottage, seemingly surprised by this Ines asked the System about it.
“How come there’s such a large bathtub in this small house?” Ines asked.
[Spacial Magic has been used to expand the interior of it. There are precisely 12,563 small Magic Circles hidden in the walls, floors, and roofs of this house. Each of these circles is just for expanding the space inside the house, if you were to count each and every one in the house they would amount to 24,874 in total.] The System informed him.
“Hmm, interesting. I’m guessing this place has more functions than one would imagine.” Ines said.
[You would be correct. This house not only has Spacial Expansion but also features such as Temperature Control, Light Control, Defence Magic, and other such features.] Said the System.
“I see. Well on to the next thing. Start Tutorial No.2.” Ines said to the System in a bored voice.
[Affirmative] The System responded. The Tutorial panel then popped up before Ines again.
[Ranking System:
Magic Attributes:
The Magic Attributes are divided into 12 different affinities:
None
–Effects: +Infinite% Spell Cost, Cast Time.
Weakest
–Effects: Spell Cost +500%, Cast Time +500%
Weak
–Effects: Spell Cost +100%, Cast TIme +100%
Normal
–Effects: Spell Cost Normal, Cast Time Normal
Medium
–Effects: Spell cost -0.5%
Strong
–Effects: Spell cost -5%, Cast Time -1%
Superior
–Effects: Spell Cost -10%, Cast Time -5%
King
–Effects: Spell Cost -15%, Cast Time -10%
Emperor
–Effects: Spell Cost -20%, Cast Time -15%
Great Spirit
–Spell Cost -30%, Cast Time -25%
God
–Effects: Spell Cost -50%, Cast Time -40%
Absolute
–Effects: Spell Cost -99%, Cast Time -60%, Damage +500%, Healing +500%
Ranks, Stats, Skills, and Physique:
Ranks, Stats, Skills, and Physique all share the same base Ranking system the only difference being that while Skills and Physique have Tiers, Ranks and Stats have stages instead, these Stages are divided into six and are as follows Early, Middle, Late, Peak, Completion, and Perfection, while the Tiers depend on what rank they fall in, for example, the Immortal rank has 25 Tiers while everything below that only has 10 Tiers. Above the Immortal Realm is the True Immortal Realm which only has 5 Tiers since anything of the Ture Immortal Realm Realm is immensely powerful. In the Systems files, there have only been a total of eleven beings that have achieved the rank of True Immortal.
Onto the Ranks.
(Breakthroughs require a price of 2x the stat points used in the rank. Mortal for example requires 200 for one stat to breakthrough. ??? is an exception as it can grow infinitely.)
Cursed One
–Max Lifespan: 1-10 (Cannot be increased or ignored.)
–Main Stats: -100,000,000,000 - 0
Mortal
–Max Lifespan: 80 - 120 (Can be increased. Certain Races can ignore this.)
–Main Stats: 1 - 100
–Stages: Early, Middle, Late, Peak, Completion, Perfection
Earth
–Max Lifespan: 200 - 500 (Can be increased. Certain Races can ignore this.)
–Main Stats: 101 - 500
–Stages: Early, Middle, Late, Peak, Completion, Perfection
Sky
–Max Lifespan: 600 - 1,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 501 - 1,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
Heaven
–Max Lifespan: 1,200 - 1,750 (Can be increased. Certain Races can ignore this.)
–Main Stats: 1,001 - 2,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
Mind
–Max Lifespan: 2,000 - 2,853 (Can be increased. Certain Races can ignore this.)
–Main Stats: 2,001 - 3,500
–Stages: Early, Middle, Late, Peak, Completion, Perfection
Soul
–Max Lifespan: 3,000 - 5,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 3,501 - 5,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
Angel
–Max Lifespan: 60,000 - 120,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 5,001 - 10,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
Greater Angel
–Max Lifespan: 150,000 - 250,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 10,001 - 25,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 100
Lower God
–Max Lifespan: 300,000 - 500,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 25,001 - 50,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 1,000
God
–Max Lifespan: 750,000 - 1,500,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 50,000 - 100,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 10,000
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High God
–Max Lifespan: 2,000,000 - 3,500,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 100,001 - 150,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 50,000
Greater God
–Max Lifespan: 4,000,000 - 7,000,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 150,001 - 500,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 100,000
Lower True God
–Max Lifespan: 18,000,000 - 50,000,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 500,001 - 5,000,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 250,000
True God
–Max Lifespan: 150,000,000 - 250,000,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 5,000,001 - 15,000,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 1,000,000
High True God
–Max Lifespan: 300,000,000 - 500,000,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 15,000,001 - 30,000,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 10,000,000
Higher True God
–Max Lifespan: 7,500,000,000 - 15,000,000,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 30,000,001 - 50,000,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 100,000,000
Greater True God
–Max Lifespan: 20,000,000,000 - 50,000,000,000
–Main Stats: 50,000,001 - 100,000,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 500,000,000
Lower Immortal
–Max Lifespan: 100,000,000,000 - 200,000,000,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 100,000,001 - 500,000,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 1,000,000,000
Immortal
–Max Lifespan: 300,000,000,000 - 500,000,000,000 (Can be increased. Certain Races can ignore this.)
–Main Stats: 500,000,001 - 1,000,000,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 5,000,000,000
True Immortal
–Max Lifespan: None
–Main Stats: 1,000,000,001 - 100,000,000,000,000
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: 10,000,000,000
???
–Max Lifespan: ???
–Main Stats: 100,000,000,000,001 - ???
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: ???
???
–Max Lifespan: ???
–Main Stats: ??? - ???
–Stages: Early, Middle, Late, Peak, Completion, Perfection
–Minimum ???: ???
Items/Equipment:
Items and Equipment are sorted into tiers. These tiers are both the quality and the strength of the Items/Equipment. All items and equipment have two tiers: Strength[S] and Quality[Q].
Strength:
–Tier 0: Normal.
–Tier 1: Low-grade Treasure.
–Tier 2: Middle-grade Treasure.
–Tier 3: High-grade Treasure.
–Tier 4: Greater-grade Treasure.
–Tier 5: Mortal Treasure.
–Tier 6: National Treasure.
–Tier 7: Magic Treasure.
–Tier 8: World Treasure.
–Tier 9: Earthen Treasure.
–Tier 10: Heavenly Treasure.
–Tier 11: Soul Treasure.
–Tier 12: Divine Treasure.
–Tier 13: Immortal Treasure.
–Tier 14: Universe Treasure.
–Tier 15: Absolute.
Quality:
–Tier 0: Destroyed.
–Tier 1: Broken.
–Tier 2: Badly Damaged.
–Tier 3: Damaged.
–Tier 4: Slightly Damaged.
–Tier 5: Lowest Quality.
–Tier 6: Low Quality.
–Tier 7: Normal Quality.
–Tier 8: Medium Quality.
–Tier 9: High Quality.
–Tier 10: Higher Quality.
–Tier 11: Greater Quality.
–Tier 12: Masterpiece.
–Tier 13: King Quality.
–Tier 14: Emperor Quality.
–Tier 15: Earthen Quality.
–Tier 16: Heavenly Quality.
–Tier 17: Divine Quality.
–Tier 18: Immortal Quality.
–Tier 19: C??e????l Quality.
–Tier 20: ?t??n?? Quality.
This concludes the explanation of the Ranking Systems….]
[Would you like to begin the System Functions Tutorial immediately?]
“Yeah, sure. I don’t see why not I somewhat understand the Ranking system now.” Ines commented to the System.
[System Functions:
Quests:
Although they are not mandatory it’s recommended that the Host completes the Quest to promote the growth rate. Rewards can range from simple stat increases all the way up to [Tier 15(S)] [Tier 20(Q)] items and equipment.
Inventory:
The inventory exists outside of space and time, although the space inside is infinite there is a limit on how much the Host can have in it. The Host can [One] thing per inventory slot.
Store:
Though the Host hasn’t met the requirements to unlock the Store function yet, the store is a place where you can trade God Points(GP) for items, equipment, or other stuff with other people. GP can be earned by doing quests or selling stuff.
Appraisal:
The System can appraise anything the Host has(Skills, Race, Items, Ect).
This concludes the basic functions of the System.] The Systems' mechanical voice rang out.
“Alright, alright.” Ines said in a monotone voice while walking towards the Bedroom. “While we’re at it appraise my Unique Skills and my Physique.” He said taking his clothes off and getting into bed.
[Affirmative] The Systems’ mechanical voice rang out.
[Physiques:
[Physique: Embodiment Of Sloth]
[Rank: Immortal Tier 20]
[Type: Growth/Unique]
[Description: Proof that one is an absolute being in the ??? of Sloth. One's body has reached a state of perfection and can perfectly adapt to any environment when sleeping.]
[Effect 1: All skills that fall under the Sloth ??? will have their effects increased by 100 times.]
[Effect 2: The body and mana will be trained even while sleeping leading to a perfectly healthy body even while sleeping for billions of years. While sleeping mana(MP) and Health(HP) will have a 100 times increase in recovery.]
[Effect 3: A healthy body leads to a healthy mind. While sleeping the Intelligence and Constitution stats are increased by 1 every 24 hours. A secondary effect of a healthy mind and body is an increase in the Charm stat, every 48 hours the Charm stat is increased by 1.]
[Physique: Mana Heart]
[Rank: Immortal Tier 10]
[Type: Growth]
[Description: Having gathered enough mana to replace your heart with mana, one’s mana starts to solidify into its own separated heart made purely of mana. This method allows one to store more mana in the body.]
[Effect 1: Condensed mana has increased the mana stat by 100x the base level.]
[Effect 2: Due to rampant mana flowing through the heart the Health stat increases by 10x the base level.]
[Effect 3: The Mana Heart absorbs mana at a faster rate than the body itself increasing the Mana Recovery rate by 5x the base level.]
[Effect 4: Increased Mana sensitivity by 10x.]
[Physique: Mana Nerves]
[Rank: Immortal Tier 10]
[Type: Growth]
[Description: Having gathered enough mana to replace all your nerves with mana, one’s mana starts to solidify into its own separated nerves made purely of mana. This method allows one to store more mana in the body.]
[Effect 1: Condensed mana has increased the mana stat by 100x the base level.]
[Effect 2: Due to rampant mana flowing through the nerves the Agility stat increases by 10x the base level.]
[Effect 3: The Mana Nerves absorb mana at a faster rate than the body itself increasing the Mana Recovery rate by 5x the base level.]
[Effect 4: Increased Mana sensitivity by 10x.]
——————
Skills:
[Skill: Sloth]
[Rank: Immortal Tier 20]
[Type: Growth/Sin/???/Mixed]
[Description: Sloth is one of the Fourteen Capitals Series and is one of the most powerful out of the Fourteen simply because everyone who encounters the skill will feel an irresistible urge to drop everything they’re doing and just sleep. If one is unlucky one could fall into such a deep sleep that one will never wake up from again. Though the skill may not be strong in a direct fight at the start when one acquires the skill, after a while, one could become invincible.]
[Attributes: Sloth, Time, Eternity]
[Attribute 1: Call Of The Sloth]
[Type: Active]
[Effect: Upon activation, all targets will fall into a coma for up to a maximum of ten trillion years. The effect can be canceled at any time by the user. The effect can last for a minimum of a second.
–Cost: Depends. From just 1 point of mana(MP) up to a hundred trillion points. -MP(not permanent), -5 – -100,000,000 to all main stats(can be recovered). The cost is per target and not in a group. ]
[Attribute 2: Plentiful Sleep]
[Type: Passive]
[Effect: When the user sleeps they gain both a restful and bountiful sleep, the user also gains stat points every minute they sleep at a rate of 6 points an hour. This effect has no limit. (Can be increased by Skills, Race, and Physique.) (The user can fall asleep for any amount of time.)
–Cost: Every big movement the user makes like running or swinging a sword costs the user to lose random stats every time, this amount depends on how big the movement is. (Min none, Max None. Luck and ??? excluded.) ]
[Effect 2: When sleeping generates 1 point of ??? every 30 minutes.
–Cost: None. ]
[Attribute 3: Aura Of Sloth]
[Type: Mixed]
[Effect: The user amidst an aura that makes every living being in a ten-meter radius feel sleepy, lazy, and tired. The user can also exclude beings from this effect if they so choose.
–Cost: -1 point of mana every day. ]
[Attribute 4: Bounty Of Sloth]
[Type: Passive]
[Effect: The user gains stat points every time they do something that is classified as being Slothful. This includes things such as Drinking or other such things. No limit.
–Cost: None. ]
[Attribute 5: ??? Of Sloth]
[Type: Passive]
[Effect: Grants the user 100% ??? over the Sloth ???.
–Cost: None. ]
[Skill: Growth Enhancement]
[Rank: Immortal Tier 5]
[Type: Support/Passive]
[Description: Growth is enhanced to an extreme degree.]
[Attributes: Enhancement]
[Attribute 1: All main stats are enhanced so that 1=10 50 in terms of power.](Enhanced due to Limit Breaker)
[Attribute 2: Charm is increased by 0.2 0.5 for every point added to other stats.](Enhanced due to Limit Breaker)
[Attribute 3: This skill can affect other skills](Unlocked due to the Limit Breaker Skill)
[Skill: Limit Breaker]
[Rank: Immortal Tier 20]
[Type: Support/Breaker/Passive]
[Description: This skill allows the user to bypass the limit of ??? beings]
[Attributes: Manipulation, Law]
[Attribute 1: The user does not need to go through a breakthrough until they reach the Immortal Rank.]
[Attribute 2: This Skill can affect other skills.]
[Skill: 100X Gain]
[Rank: Immortal Tier 25]
[Type: Bonus/Support/Space/Passive]
[Description: The user gets a 100x increase in all stats, skills, and items]
[Attributes: Causality, Creation]
[Attribute 1: 100x increase in all stats gained]
[Attribute 2: 100x in the tier for both items and skills.]
[Attribute 3: A 0.0000000001% chance of obtaining a 1,000,000x reward.](Unlocked due to Growth Enhancement and Limit Breaker.)
[Skill: Spatial Interference]
[Rank: Immortal Tier 12]
[Type: Space/Magic/Law/Active]
[Description: Allows the user to interfere with the Laws of Space.]
[Attributes: Space, Law, Void]
[Attribute 1: The user gets a 50% decrease in cost when casting Spacial or Void Magic.]
[Attribute 2: The user can create a hole in Space and form a passage to the Void. The Void can act as a traveling method or as storage. Be aware though others can access and steal things you stored in the Void.
–Cost: 250,000 Mana per second.]
[Attribute 3: Gain the interest of the Ancient Goddess of Space.]
[Attribute 4: Gain partial Immunity to Space type Magic.]
[Skill: Time Bending]
[Rank: Immortal Tier 14]
[Type: Time/Magic/Law/Active]
[Description: Time bends around the user when this skill is active.]
[Attributes: Time, Law, Enternity]
[Attribute 1: The user gets a 50% decrease in cost when casting TIme Magic.]
[Attribute 2: One can slow down Time by up to 100x around the user in a 5m radius. This Attribute is also possible in reverse allowing one to speed up Time instead.
–Cost: 500,000 Mana per second.]
[Attribute 3: Gain the interest of the Ancient Goddess of Time.]
[Attribute 4: Gain partial Immunity to Time type Magic.]
[Skill: Eye of Perception]
[Rank: Immortal Tier 9]
[Type: Growth/Insight/Mixed]
[Description: Having cultivated a great Insight for seeing through people and items the user has seen a bit of [Erumens Verum Libary] Through this the user has been granted a great deal of Knowledge.]
[Attributes: Knowledge, Anti-Magic, Insight, Law, ???.]
[Attribute 1(Active): The user can access 0.000001% of the [Erumens Verum Libary].
–Cost: 200,000,000 Mana per hour, Cooldown: 10 Years.]
[Attribute 2(Active): Activating the Eye of Perception allows the user to see through all Illusions and Lies.
–Cost: 20,000 Mana per second.]
[Attribute 3(Active): Temporally increase Intelligence by 1,000,000x for 2 minutes.
–Cost: 999,999,999,999 Mana, Cooldown: 7,000 Years]
[Attribute 4(Passive): Increase the Intelligence stat by 0.1 points per hour while in the [Erumens Verum Libary]. Mana Regeneration is also increased by 1,000x while in the Libary.]
The System's mechanical voice rang out in quick succession.
“Oh, that’s cool…. I’ll sleep for now….” Ines said in a tired voice.
[Please input sleep time.] The mechanical voice said to Ines.
“I don’t fucking know. Let’s just go with a thousand years.” Ines said in a seemingly irritated voice even though he wasn’t.
[Confirmed.] As soon as the System’s mechanical voice said this Ines fell asleep immediately.