The Mad Rat’s Lab

Chapter 13: Ch 11 – Trying the Dungeon Battles


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“Today’s the day! The day when I’ll play my first Dungeon Battle!”

After yesterday’s half-failed invasion, I decided to try my luck with Dungeon Battles. They say that the cp and xp rewards are quite good, and that you get decent rewards even if you die.

Although that’s the only thing you gain, because you can’t get resources of any type in Dungeon Battles, not even the special resources from the faction.

I look through the menu until I find the Dungeon Battle option. “What I need right now is a cp boost, so at the same time as I try the Dungeon Battles, I should be able to get enough cp to achieve what I want.” And what do I want right now? Enough cp to create the first Hybrid, and some more to improve the dungeon!

Dungeon Battle

In the dungeon battle, you fight with another player to see who destroys the other dungeon core first. Dying during a dungeon battle is counted as losing, even if the other player hasn’t destroyed the dungeon core.

In dungeon battles you can only bring a limited amount of units, traps, etc. that is determined by the rules of the match, decided by the players before starting the match. It is called ‘Cp budget’.

There are three ways to play dungeon battles: Quick Match, Planned Match, and Challenge.


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