Lately, I’ve been feeling like I’m missing something, but I was unable to locate what it was until today. Today, Sunday, I was looking at the comments that people wrote in the two videos I uploaded: ‘It’s Alive! It’s Alive!’ and ‘Whac-A-Zombie’.
It came to me in a flash, as if lightning had struck me, and now I can’t stop thinking about it. What is it? In those two moments, I was fooling around and having more fun than any other moment. And you know why? Because I was role playing properly the craziness and unpredictability that the Mad Rat represents.
So I’ve decided that today I’m going to spend most of the time trying to define a persona. And from now onwards, I’m going to try to interpret the persona as best as I can. Why? Because it’s more fun, of course. At least for when other players are present, because it’s when my persona is going to be most relevant.
“Hmm… the thing now is deciding on which kind of persona. It’s settled that must be a crazy character, but how much craziness?”
I don’t want to create a persona that can’t properly talk or one that is so traumatized that can barely do anything. But a low craziness, affected for example by a common obsession won’t be enough.
“So a middle ground? Crazy up to the point that you can talk with the Mad Rat but you can’t properly communicate, because it will do whatever it wants all the time. No compromises allowed.”
I imagine a possible conversation of me talking to some dungeon invaders. To get a better feeling, I interpret both mine and the invader’s lines.
“So you came to my laboratory and are now trying to destroy it?”
“Hmm… Sir? We are lost and trying to find our way out. Can you help us?”
“Oho! You now want to fool me and try to escape? So that you can return later with reinforcements!?”
“No, sir! We just want to get out of this cave!”
“Do you think I will believe your lies? Monsters! Get them all killed!”
“B-but sir…!”
“Stop spouting nonsense and face the consequences of your actions!”
Ok, it’s not bad, but this only displays craziness and selfishness. There’s very little personality there. I should try adding something more, maybe like this?
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“You! Foolish mortals that dared invade my most precious and sacred place! You shall face my wrath and that of my most prided creations!”
Naaaaah, this sounds too much like a phrase a stereotypical demon king would say. Too cliché, and it also doesn't fit the theme of the dungeon.
Maybe something more childish? Treating the monsters as toys, and invaders as ‘future toys’?
“Noooo! You destroyed and killed my toys! Bwaaah! No, no, no! You are gonna pay! I’m gonna make you pay! And then I will turn you into my new toys, and we’ll play together forever! Hehehe! New toys! New toys! Lalala!”
I shudder. Too cringy. I’ll never say something like this again. This can be interpreted in very weird ways and don’t want to be seen as a deviant. And something like this?
“Fufufu! Hahaha! You invaders (heheh) are now (hehehe!) going to die! (fufufu!) My creations (huhu) come (haha) and kill them all! Hehehe! Hahaha!”
Too much laughing. I am looking for some maniacal laughter but this is clearly too much. Maybe if I limit it to only at the start or end of the conversation? Or for when I’m not talking at all… I imagine a new situation.
I start laughing while coming close to the enemy, hidden in the shadows of the dungeon. “Hahahaha! Fufufu!” After I show myself, I say. “You! Nice timing! You came at the perfect time! Hahaha!” I say while raising my arms. “Now come to me, my newest creation! Show me your power!” I then point at the enemy. “And you! Struggle as much as you can and amuse me until the end! Hahaha!”
“Yes! Yes! I like this! This mix of mad scientist vives and laughter feels good! I think I’m going to settle with it.”
Now that I have the concept settled, it’s time for me to start loading the game and test it a little. How am I going to test it? I’m going to wait until a player dives into my dungeon and try to move and behave like the persona I just decided upon would: the real Mad Rat.
Once inside the game, a message pops in front of me.
Reached player level 2! |
- New champion creation unlocked - Dungeon Battle Challenges unlocked - Received 2 x Stasis chamber - Received 500 cp |
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