TODS: Reincarnation Games

Chapter 12: Chapter 012


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-...You know that there will be some curses for all of them.

 

 - I understand.  But I don't think it will be that bad.

 

 - OK... If you don't like something, just exclude this option from the roulette.  Zuggera warned me.

 

 - But first I choose bonuses.

 

 -...And you didn't choose?

 

 - Details.  It's all in the details.

 

 So we started discussing these bonuses for another hour.  It's hard to bear.  Producing all the details is a real pain.  It's hard to keep track of everything.  But I think I did pretty well.

 

 We decided to focus on improving reflexes, memory, and attention as the first bonus.  As a second bonus - this is a change of my items with a recharge of two hours.  Like in the two MOBA's I will have three versions of my build, only I will be able to switch between them.  The third bonus is the improvement of the hero's characteristics.  I chose: +10% speed increase, +15 hybrid penetration, +10% skill cooldown, +5% magic, and +10% mana.  The fourth bonus depends on my items, if most of my items are defensive then after my health drops to 30% I will regenerate 20% of my max health for 2 seconds.  Then, when most of my items are directed to attack, after a certain amount of time out of combat (1 minute), my next attack skill will deal additional damage (10% of the target's max health) pure damage.  And if most of my items give some kind of debuffs to enemies or buffs to allied heroes, then ... all my buffs/debuffs become 10% stronger, I also get +10% skill cooldown and additional skills.  This skill cooldown is not affected by the skill cooldown cap (i.e. if the cap = 50% skill cooldown and I get to it, I have 60% skill cooldown) and I take 15% less damage.

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 Zuggera also gave her blessing and allowed me to choose two more small bonuses, but they were not related to my characteristics.  I decided to choose the possibility of using skills while moving, as well as transferring this "character" with all the powers and bonuses to the next stages of the game.  Unfortunately, curses will also have to remain.

 

 After I picked everything out, Zuggera was very excited.  I asked why to which she replied:

 

 -Now let's play pain roulette!!!

 

 With this phrase, she made it clear that now curses will befall me.

 

 Zuggera said she would be back in a few minutes and went out the door again, leaving me to wait and be afraid of the unknown.

 

 After a few minutes, as she said, Zuggera returned with a wheel with inscriptions.  This wheel stood on a special stand with wheels, so it was very easy to move such furniture.  The wheel had different sections on which there were inscriptions.  Looking more closely, I realized that it was a curse.

 

 I hoped to the last that it was a joke about the curse.

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