Most of the things were about classes and legacies.
[Special Stats For Every Class!]
Isaac looked curious and clicked it.
[Swordsman: Special Stat - Dexterity]
[Knight: Special Stat - Dual Wielding]
[Brawler: Special Stat - Technique]
[Thief: Special Stat - Robbing]
[Assassin: Special Stat - Stealth]
Isaac looked at the Fighter Class' special stats, and he felt like the biggest threat was Assassin and Thief.
Assassin's special stat is Stealth which will be extremely hard to defend against, and Thief's special stat Robbing has such tremendous potential, which makes Isaac very wary of them.
Next, he clicked the Shooter.
[Marksman: Special Stat - Precision]
[Gunner: Special Stat - Rapidity]
[Hitman: Special Stat - Instinct]
[Archer: Special Stat - Physique]
[Hunter: Special Stat - Tracking]
Isaac saw Hitman and Hunter being extremely dangerous opponents in the future.
He doesn't know what their limit is, but it must depend on how many Stat Points they pour on it, but as long as the player with those classes aren't complete dumbass, they must know that their Special Stat is the most important one.
Next, he clicked, Support.
[Medic: Special Stat - Scanner]
[Healer: Special Stat - Healing]
[Potion Master: Special Stat - Brewing]
[Poison Master: Special Stat - Resistance]
[Priest: Special Stat - Faith]
Isaac rubbed his chin— he feels like the Support class is very weird and seems very weak.
But there must be something else to it...
He shrugged and clicked the Mixed class next, which might be the most used in White Online, only because people think that the Mixed class is almost equal to Unique because the classes sound so unique.
[Paladin: Special Stat - Holy]
[Spellcaster: Special Stat - Magic]
[Trap Master: Special Stat - Intelligence]
[Trickster: Special Stat - Illusion]
[Dark Priest: Special Stat - Darkness]
Isaac wished that there would be descriptions for every class, but he guessed that no one is genuinely aware yet of the true potential of the Special Stats.
Beta Testers would know, but of course, they kept their lips shut.
Isaac surfed on the internet for a few moments longer, trying to find anything interesting.
He read a few articles about few people doing Legacy Quests and that it is an impossible quest before Level 30, at least!
Isaac wasn't sure about that... Why did Game Developers hurry people to find Legacies instantly if it was impossible to complete them?
''... Hmm, weird.'' Isaac was about to close the laptop, but then another interesting article showed up.
[Marksman Is The Weakest Shooter Class!]
[Marksman class is, in my opinion, the weakest class! The ability of Precision can be great— it helps you to aim better and more precisely, and it will be powerful at start, but...
Once players level up higher, their reflexes because of the stat points will keep increasing until Marksman's Precision is entirely useless! No matter how good your aim is, you can't hit someone with 1000 agility!
It is different from Hitman, who can use his Instinct to dodge every attack and predict where his opponents will be! Even Archer, in my opinion is better— at first I thought that it was very weak, but when I thought deeper. The increase in Physique is extremely good! Archer can work as a sword and hand-to-hand combatant as well!]
[Every other Shooter class can work in close-quarter combat, but not Marksman! It is sniper class, and Precision works best in long-range attacks. It works in close range, but it is dozens of times weaker than any other class. I suggest not to use Marksman— it will save you from trouble in the future, and if you still didn't change and you were too stubborn. Don't say that I didn't warn you]
[King Klaus - Beta Tester]
''Well, he sounds smart...'' Isaac looked at the comments and saw everyone agreeing and completely dissing the Marksman class.