Fallout system in the multiverse

Chapter 51: Engagement and level grinding


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Alastair explains about erisa and how he would become a dragovian before marrying her and how jade had somehow managed to get added to this as well. the queen laughed when she heard this which confused alastair until she explained that one of her powers lets her watch the surface through any water including rain. the queen then goes on to explain that mermaids have been known to marry into the dragovians since both races have similarly long lifespans. alastair understands that talking his way out of this by using the two girls already attached to him won't work.

Giving up on subtlety alastair explains that he honestly didn't think he would ever have so many women interested in him and he knows that harems definitely wont work for someone like him. the queen asked him for his reasons against what many men would be thrilled to have. alastair explained that he wanted to reach the peak of the world and so any women who attach themselves to him may end up neglected as he strives forward. alastair thought he had solved the problem with this explanation until a notification from the system telling him that his lady killer activated.

Immediately alastair knew his sincerity had screwed him over in this situation. indeed the queen was touched at how thoughtful alastair was of those with him and insisted in being engaged to him. alastair wanted to reject but was stopped by erisa and jade who immediately kicked him out of the throne room to discus it with the queen. needless to say shortly after that it was announced throughout the city of the queens engagement to the luminary. alastair spent the night in the royal bed with erisa , jade and the queen whose name was marina neptune.

Marina was a little upset that alastair used his contraception magic but she understood how having a child while the dark one was about was a very bad idea. the party obtained the white orb from the queen before they left nautica and headed further past lanalulu after sailing for a few weeks. alastair was thrilled when he had had the slime island that was covered in every kind of slime monster including the metal variants. needless to say alastair went on a metal slime slaughtering spree where he killed about a dozen of the regular ones five of the liquid ones and a single metal slime king.

These kills didn't make metal bane stronger however it did make it far easier to channel magic through it which made it entirely worth it in alastairs opinion. as a bonus alastair leveled up to fourteen but he ran out of metal slimes before he could get any higher. he added the twenty six points into his magic bringing it to exactly sixty points which after leaving the system menu was highly visible. his body glowed as the concentration of mana skyrocketed and the twins who were familiar with magic could tell that it was condensing into a single point of extremely dense mana in his chest.

Once the changes had finished alastair opened his eyes and a wave of visible power bright white in color radiated from him suppressing the nearby monsters who quivered fearfully. the biggest change however was that alastairs eyes had changed to a golden color that shined with power. alastair used all three of his perk points for the new perks that became available at level fourteen. two of the perks were the same as in fallout with a slight difference in how they worked while the third was new.

The first perk was adamantium skeleton that actually merged with the iron body perk to give him the titanium body perk that increased his durability by another ten points. the second perk was the chemist perk that made any medicine he crafted twice as strong. the final perk was the greatest though as it allowed him to get a great advantage all the time. the perk was called {intuition} and what it did was basically give alastair a sort of spidey sense for danger letting him dodge sneak attacks. he knew that stealth wasn't his best skill so he got this to help there.

After leveling up twice the party followed the coastline looking for any signs of an orb but they didn't find any until they reached champ sauvage. there was a place known as l'academie de notre maitre des medailles that was a school for well off ladies that the party learned of a monster that collected shiny things. this monster made its home in an area nearby known as the eerie eyrie and if that name wasn't cliché enough it lived at the very top of the area as well making them have to take a long way to get there.

Alastair flexed his new magic muscles and simply levitated the party to the top of the area surprising the monster immediately. despite knowing how outclassed it was the eagle monster didn't back down from protecting it's treasure. alastair decided to be done with the foolish thing and with an outstretched hand released a huge bolt of lightning erasing the monster in an instant. the party didn't say anything since they were all numb to alastairs crazy level of power by this point. the monster did indeed have an orb however so they now had four different orbs and needed two more.


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